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f20d0de3b7b4678257669d558a3ebb40115939c7
Issue arises when face areas are really large combined with small UV areas (report has a mesh ~1.5 km), then precission of shorts is insufficient. Now use floats instead. This also removes this negative signed version of the total area ratio (since with floats it is no longer used). Thx @brecht for a lot of hand-holding! NOTE: this is an alternative to D15805 (and quick tests show this does not introduce the tiny performance hit as D15805 did). Maniphest Tasks: T93084 Differential Revision: https://developer.blender.org/D15810
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