Merge code will generate temp normal editing data for affected loops, but since it will later (by setting some edges/faces to smooth) alter and extend affected clnor spaces, it will also need temp normal editing data for some other loops around those vertices... Using those clnor editing data in that code is a bit of an abuse, but on the other hand that struct stores exactly what we need. So simply added an option to generate that editing data for all clnors of affected vertices.
163 lines
5.9 KiB
C++
163 lines
5.9 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef __BMESH_MESH_H__
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#define __BMESH_MESH_H__
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/** \file
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* \ingroup bmesh
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*/
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struct BMAllocTemplate;
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struct BMLoopNorEditDataArray;
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struct MLoopNorSpaceArray;
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void BM_mesh_elem_toolflags_ensure(BMesh *bm);
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void BM_mesh_elem_toolflags_clear(BMesh *bm);
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struct BMeshCreateParams {
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uint use_toolflags : 1;
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};
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BMesh *BM_mesh_create(const struct BMAllocTemplate *allocsize,
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const struct BMeshCreateParams *params);
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void BM_mesh_free(BMesh *bm);
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void BM_mesh_data_free(BMesh *bm);
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void BM_mesh_clear(BMesh *bm);
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void BM_mesh_normals_update(BMesh *bm);
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void BM_verts_calc_normal_vcos(BMesh *bm,
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const float (*fnos)[3],
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const float (*vcos)[3],
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float (*vnos)[3]);
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void BM_loops_calc_normal_vcos(BMesh *bm,
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const float (*vcos)[3],
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const float (*vnos)[3],
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const float (*pnos)[3],
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const bool use_split_normals,
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const float split_angle,
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float (*r_lnos)[3],
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struct MLoopNorSpaceArray *r_lnors_spacearr,
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short (*clnors_data)[2],
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const int cd_loop_clnors_offset,
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const bool do_rebuild);
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bool BM_loop_check_cyclic_smooth_fan(BMLoop *l_curr);
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void BM_lnorspacearr_store(BMesh *bm, float (*r_lnors)[3]);
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void BM_lnorspace_invalidate(BMesh *bm, const bool do_invalidate_all);
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void BM_lnorspace_rebuild(BMesh *bm, bool preserve_clnor);
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void BM_lnorspace_update(BMesh *bm);
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void BM_normals_loops_edges_tag(BMesh *bm, const bool do_edges);
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#ifndef NDEBUG
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void BM_lnorspace_err(BMesh *bm);
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#endif
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/* Loop Generics */
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struct BMLoopNorEditDataArray *BM_loop_normal_editdata_array_init(BMesh *bm,
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const bool do_all_loops_of_vert);
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void BM_loop_normal_editdata_array_free(struct BMLoopNorEditDataArray *lnors_ed_arr);
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int BM_total_loop_select(BMesh *bm);
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void BM_edges_sharp_from_angle_set(BMesh *bm, const float split_angle);
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void bmesh_edit_begin(BMesh *bm, const BMOpTypeFlag type_flag);
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void bmesh_edit_end(BMesh *bm, const BMOpTypeFlag type_flag);
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void BM_mesh_elem_index_ensure_ex(BMesh *bm, const char htype, int elem_offset[4]);
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void BM_mesh_elem_index_ensure(BMesh *bm, const char hflag);
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void BM_mesh_elem_index_validate(
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BMesh *bm, const char *location, const char *func, const char *msg_a, const char *msg_b);
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void BM_mesh_toolflags_set(BMesh *bm, bool use_toolflags);
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#ifndef NDEBUG
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bool BM_mesh_elem_table_check(BMesh *bm);
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#endif
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void BM_mesh_elem_table_ensure(BMesh *bm, const char htype);
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void BM_mesh_elem_table_init(BMesh *bm, const char htype);
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void BM_mesh_elem_table_free(BMesh *bm, const char htype);
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BLI_INLINE BMVert *BM_vert_at_index(BMesh *bm, const int index)
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{
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BLI_assert((index >= 0) && (index < bm->totvert));
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BLI_assert((bm->elem_table_dirty & BM_VERT) == 0);
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return bm->vtable[index];
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}
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BLI_INLINE BMEdge *BM_edge_at_index(BMesh *bm, const int index)
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{
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BLI_assert((index >= 0) && (index < bm->totedge));
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BLI_assert((bm->elem_table_dirty & BM_EDGE) == 0);
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return bm->etable[index];
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}
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BLI_INLINE BMFace *BM_face_at_index(BMesh *bm, const int index)
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{
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BLI_assert((index >= 0) && (index < bm->totface));
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BLI_assert((bm->elem_table_dirty & BM_FACE) == 0);
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return bm->ftable[index];
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}
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BMVert *BM_vert_at_index_find(BMesh *bm, const int index);
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BMEdge *BM_edge_at_index_find(BMesh *bm, const int index);
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BMFace *BM_face_at_index_find(BMesh *bm, const int index);
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BMVert *BM_vert_at_index_find_or_table(BMesh *bm, const int index);
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BMEdge *BM_edge_at_index_find_or_table(BMesh *bm, const int index);
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BMFace *BM_face_at_index_find_or_table(BMesh *bm, const int index);
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// XXX
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int BM_mesh_elem_count(BMesh *bm, const char htype);
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void BM_mesh_remap(BMesh *bm, const uint *vert_idx, const uint *edge_idx, const uint *face_idx);
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void BM_mesh_rebuild(BMesh *bm,
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const struct BMeshCreateParams *params,
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struct BLI_mempool *vpool,
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struct BLI_mempool *epool,
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struct BLI_mempool *lpool,
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struct BLI_mempool *fpool);
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typedef struct BMAllocTemplate {
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int totvert, totedge, totloop, totface;
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} BMAllocTemplate;
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extern const BMAllocTemplate bm_mesh_allocsize_default;
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extern const BMAllocTemplate bm_mesh_chunksize_default;
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#define BMALLOC_TEMPLATE_FROM_BM(bm) \
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{ \
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(CHECK_TYPE_INLINE(bm, BMesh *), (bm)->totvert), (bm)->totedge, (bm)->totloop, (bm)->totface \
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}
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#define _VA_BMALLOC_TEMPLATE_FROM_ME_1(me) \
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{ \
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(CHECK_TYPE_INLINE(me, Mesh *), (me)->totvert), (me)->totedge, (me)->totloop, (me)->totpoly, \
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}
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#define _VA_BMALLOC_TEMPLATE_FROM_ME_2(me_a, me_b) \
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{ \
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(CHECK_TYPE_INLINE(me_a, Mesh *), \
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CHECK_TYPE_INLINE(me_b, Mesh *), \
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(me_a)->totvert + (me_b)->totvert), \
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(me_a)->totedge + (me_b)->totedge, (me_a)->totloop + (me_b)->totloop, \
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(me_a)->totpoly + (me_b)->totpoly, \
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}
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#define BMALLOC_TEMPLATE_FROM_ME(...) \
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VA_NARGS_CALL_OVERLOAD(_VA_BMALLOC_TEMPLATE_FROM_ME_, __VA_ARGS__)
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#endif /* __BMESH_MESH_H__ */
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