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blender-archive/source/blender/compositor/nodes/COM_ImageNode.h
Campbell Barton e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00

47 lines
1.6 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#include "COM_defines.h"
#include "COM_Node.h"
#include "DNA_node_types.h"
#include "DNA_image_types.h"
extern "C" {
#include "RE_engine.h"
}
/**
* \brief ImageNode
* \ingroup Node
*/
class ImageNode : public Node {
private:
NodeOperation *doMultilayerCheck(NodeConverter &converter,
RenderLayer *rl,
Image *image,
ImageUser *user,
int framenumber,
int outputsocketIndex,
int passtype,
int view,
DataType datatype) const;
public:
ImageNode(bNode *editorNode);
void convertToOperations(NodeConverter &converter, const CompositorContext &context) const;
};