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blender-archive/source/blender/editors/interface/resources.c
Antonis Ryakiotakis 7a628a3967 Enable 16 bit format for float textures by default after discussion with Morten and Sergey on irc. Rationale is that for most cases when people create a float texture they will expect the extra precision in the 3D view.
This shouldn't be a problem on any graphics card since internally a very old texture format (GL 1.1) is used. In the case of any unlikely screams, a revert of this commit can be done.
2012-01-24 19:54:18 +00:00

54 KiB