KX_GameObject::PySuspendDynamics() and KX_GameObjectPyRestoreDynamics() now make sure GetPhysicsController() is non NULL before attempting to use it.
104 KiB
104 KiB
KX_GameObject::PySuspendDynamics() and KX_GameObjectPyRestoreDynamics() now make sure GetPhysicsController() is non NULL before attempting to use it.