This repository has been archived on 2023-10-09 . You can view files and clone it. You cannot open issues or pull requests or push a commit.
fc85446c500fbe70515567e94122fc0d8746f3e5
Now the shader node tree of a line style ID datablock is used to define textures as well as their mapping and influence. TODO: Textures alpha channel mapping and influence. TODO: Blend mode in the Output Line Style shader node.
Description
Archive of Blender with old branches
Languages
C
67.4%
C++
23.4%
Python
6.1%
CMake
1.5%
GLSL
1.1%
Other
0.4%