76 lines
2.3 KiB
C++
76 lines
2.3 KiB
C++
#ifndef FREESTYLE_PYTHON_CONVERT_H
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#define FREESTYLE_PYTHON_CONVERT_H
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#include "../geometry/Geom.h"
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using namespace Geometry;
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// BBox
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#include "../geometry/BBox.h"
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// FEdge, FEdgeSharp, FEdgeSmooth, SShape, SVertex, FEdgeInternal::SVertexIterator
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#include "../view_map/Silhouette.h"
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// Id
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#include "../system/Id.h"
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// Interface0D, Interface0DIteratorNested, Interface0DIterator
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#include "../view_map/Interface0D.h"
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// Stroke, StrokeAttribute, StrokeVertex
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#include "../stroke/Stroke.h"
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// NonTVertex, TVertex, ViewEdge, ViewMap, ViewShape, ViewVertex
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#include "../view_map/ViewMap.h"
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// ViewVertexInternal::orientedViewEdgeIterator
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// ViewEdgeInternal::SVertexIterator
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// ViewEdgeInternal::ViewEdgeIterator
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#include "../view_map/ViewMapIterators.h"
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//##################### IMPORTANT #####################
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// Do not use the following namespaces within this file :
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// - ViewVertexInternal
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// - ViewEdgeInternal
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//##########################################################
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#ifdef __cplusplus
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extern "C" {
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#endif
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///////////////////////////////////////////////////////////////////////////////////////////
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#include <Python.h>
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#include "api2_2x/vector.h"
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#include "api2_2x/gen_utils.h"
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PyObject * PyBool_from_bool( bool b );
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bool bool_from_PyBool( PyObject *b );
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PyObject * Vector_from_Vec2f( Vec2f& v );
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PyObject * Vector_from_Vec3f( Vec3f& v );
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PyObject * Vector_from_Vec3r( Vec3r& v );
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PyObject * BPy_BBox_from_BBox( BBox< Vec3r > &bb );
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PyObject * BPy_FEdge_from_FEdge( FEdge& fe );
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PyObject * BPy_Id_from_Id( Id& id );
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PyObject * BPy_Interface0D_from_Interface0D( Interface0D& if0D );
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PyObject * BPy_Nature_from_Nature( unsigned short n );
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PyObject * BPy_MediumType_from_MediumType( int n );
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PyObject * BPy_orientedViewEdgeIterator_from_orientedViewEdgeIterator( ViewVertexInternal::orientedViewEdgeIterator& ove_it );
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PyObject * BPy_SShape_from_SShape( SShape& ss );
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PyObject * BPy_StrokeAttribute_from_StrokeAttribute( StrokeAttribute& sa );
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PyObject * BPy_StrokeVertex_from_StrokeVertex( StrokeVertex& sv );
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PyObject * BPy_SVertex_from_SVertex( SVertex& sv );
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PyObject * BPy_ViewVertex_from_ViewVertex_ptr( ViewVertex *vv );
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PyObject * BPy_ViewEdge_from_ViewEdge( ViewEdge& ve );
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///////////////////////////////////////////////////////////////////////////////////////////
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#ifdef __cplusplus
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}
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#endif
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#endif /* FREESTYLE_PYTHON_CONVERT_H */
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