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Jeroen Bakker fcf8fc3eaa Fix Crash: Loading Huge Images.
When loading huge images (30k) blender crashed with a buffer overflow.
The reason is that determine the length of a buffer was done in 32bit
precision and afterwards stored in 64 bit precision.

This patch adds a new function to do the correct calculation in 64bit.
It should be added to other sections in blender as well. But that should
be tested on a per case situation.
2021-12-10 10:37:46 +01:00
2021-10-23 10:49:51 +05:30
2021-12-06 22:23:17 -05:00
2021-12-02 18:43:42 +01:00
2021-12-09 11:50:25 -06:00
2021-12-10 10:37:46 +01:00
2021-03-26 16:15:02 +01:00
2010-10-13 14:44:22 +00:00

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: WARNING: Could not obtain image size. :scale: option is ignored.

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