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fcf8fc3eaa34996cb89b156ba15ced767dc42f08
When loading huge images (30k) blender crashed with a buffer overflow. The reason is that determine the length of a buffer was done in 32bit precision and afterwards stored in 64 bit precision. This patch adds a new function to do the correct calculation in 64bit. It should be added to other sections in blender as well. But that should be tested on a per case situation.
Sphinx Warnings
: WARNING: Could not obtain image size. :scale: option is ignored.
Note the preview is not accurate and warnings may not indicate real issues.
Blender
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