This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Pablo Dobarro fdf89acc86 Sculpt: Pose Brush with Inverse Kinematics
This commits introduces the pose_ik_segments brush property in the Pose Brush. When increasing the IK segments count, the brush generates more segments and weights associations following the topology of the mesh. When moving the brush, these segments are transformed using an IK solver and they are used to deform the mesh.

When pressing Ctrl, the brush controls the segments' roll rotation instead of using the IK solver. The brush falloff controls how much rotation is propagated from the first to the last segment in the chain.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D6389
2020-01-07 16:57:54 +01:00
2010-10-13 14:44:22 +00:00
2019-04-13 14:45:51 +02:00

Sphinx Warnings

: WARNING: Could not obtain image size. :scale: option is ignored.

Note the preview is not accurate and warnings may not indicate real issues.

Blender

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

https://projects.blender.org/archive/blender-archive/media/commit/fdf89acc8634ecba4dfe66e20ff595c0c24ffdee/https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg

Project Pages

Development

License

Blender as a whole is licensed under the GNU Public License, Version 3. Individual files may have a different, but compatible license.

See blender.org/about/license for details.

Description
Archive of Blender with old branches
Readme 823 MiB
Languages
C 67.4%
C++ 23.4%
Python 6.1%
CMake 1.5%
GLSL 1.1%
Other 0.4%