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blender-asset-manager/docs/source/manual/index.rst
2014-12-03 23:06:55 +01:00

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User manual
###########
Using BAM is easy and fun! Provided that:
- you know how to use the command line of your system.
- have some experience of how versioning systems work
Actually, this is not true, and in this guide we will explain to use BAM client from scratch.
.. hint::
Do not try to follow this page as a step-by-step tutorial, since its content might
be not completely coherent. The purpose of this manual is simply to explain the bam
workflow from the artist point of view.
Project Initialization
======================
In order to start working, we need to initialize a *project folder*. This operation should
be done only once. To create a project folder we need to open our terminal, and go to the
location where we want to store the project folder. Then we can type:
.. code-block:: sh
bam init http://bam:5000/gooseberry
This command creates a ``gooseberry`` folder, containing information about the project. If
we enter the folder and use the ``ls`` comand command, we notice that it is empty, but if
we use the ``bam ls`` command we see a directory listing. This listing is provided by the
project server on the fly and it allows us to browse its content without having a local copy
on our machine.
The project folder can be moved anywhere, at any time. The exact ``bam init`` syntax is
available in the reference section.
Session creation
================
Once the project has been initialized and we are able to browse it remotely, we can proceed
checking out a file from it. For example we can type:
.. code-block:: sh
bam checkout libs/envs/jungle/jungle_opening.blend
This creates a ``jungle_opening`` folder inside of our ``gooseberry`` project folder, which
will contain the ``jungle_opening.blend``, along with all its dependencies (library files,
textures, etc.) organized as follows. ::
jungle_opening.blend
relative/maps/path/map.png
_absolute/maps/path/map.png
As we can see, folders starting with the ``_`` character map to an absolute path on the server,
while the other folders are relative to the file that was used to create the session.
Editing
=======
At this point we can edit any file in the session, and the system will keep track of our changes.
Currently we can:
- add new files to the session
- delete files
- edit files
We can not:
- rename files
In order to check what is the status of our edits, we can use ``bam status``, which will print a list
of edited, added and deleted files.
.. note::
Sessions are meant to create a contained and controlled working environment. We should
never, ever refer to content that is outside of a session folder.