Module renaming

Use blendfile for the library
Use blender-file for the module (pip install blender-file)
This commit is contained in:
Dalai Felinto
2016-12-01 17:39:57 +01:00
parent 23ef11c9dc
commit fb1c363254
4 changed files with 5 additions and 5 deletions

View File

@@ -6,7 +6,7 @@ Basic usage can be grasped from the test suit.
Import the module in your script and you are good to go:
>>> import blender_file
>>> import blendfile
This module supports both Python2.x and Python3.x at the moment.
Python 2.x support may be dropped in the future.

View File

@@ -1,14 +1,14 @@
from setuptools import setup
setup(
name='blender_file',
name='blender-file',
version='1.0',
description='Blender File',
url='https://developer.blender.org/diffusion/BBF/',
author='At Mind B.V. - Jeroen Bakker, Blender Foundation - Campbell Barton',
author_email='foundation@blender.org',
license='GNU General Public License v2 or later (GPLv2+)',
packages=['blender_file'],
packages=setuptools.find_packages('.', exclude=['tests']),
tests_require=[
'pytest',
],

View File

@@ -2,7 +2,7 @@
"""Unitests for blender_format"""
import os
import blender_file
import blendfile
# Utils
@@ -29,7 +29,7 @@ def views_iter(scene):
def query_main_scene(filepath, callbacks):
"""Return the equivalent to bpy.context.scene"""
with blender_file.open_blend(filepath) as blend:
with blendfile.open_blend(filepath) as blend:
# There is no bpy.context.scene, we get it from the main window
window_manager = [block for block in blend.blocks if block.code == b'WM'][0]
window = window_manager.get_pointer(b'winactive')