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blender-package-manager-addon/addons/index.json

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{
"addons": {
"add_curve_extra_objects": {
"author": "Multiple Authors",
"blender": [
2,
76,
0
],
"category": "Add Curve",
"description": "Add extra curve object types",
"download_url": "https://packages.blender.org/add_curve_extra_objects",
"location": "View3D > Add > Curve > Extra Objects",
"name": "Extra Objects",
"source": "internal",
"tracker_url": "https://developer.blender.org/maniphest/task/create/?project=3&type=Bug",
"version": [
0,
1
],
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Curve/Curve_Objects"
},
"add_curve_ivygen": {
"author": "testscreenings, PKHG, TrumanBlending",
"blender": [
2,
59,
0
],
"category": "Add Curve",
"description": "Adds generated ivy to a mesh object starting at the 3D cursor",
"download_url": "https://packages.blender.org/add_curve_ivygen",
"location": "View3D > Add > Curve",
"name": "IvyGen",
"source": "internal",
"version": [
0,
1,
1
],
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Curve/Ivy_Gen"
},
"add_curve_sapling": {
"author": "Andrew Hale (TrumanBlending), Aaron Buchler",
"blender": [
2,
77,
0
],
"category": "Add Curve",
"description": "Adds a parametric tree. The method is presented by Jason Weber & Joseph Penn in their paper 'Creation and Rendering of Realistic Trees'.",
"download_url": "https://packages.blender.org/add_curve_sapling",
"location": "View3D > Add > Curve",
"name": "Sapling Tree Gen",
"source": "internal",
"tracker_url": "https://developer.blender.org/maniphest/task/create/?project=3&type=Bug",
"version": [
0,
3,
2
],
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Curve/Sapling_Tree"
},
"add_mesh_BoltFactory": {
"author": "Aaron Keith",
"blender": [
2,
63,
0
],
"category": "Add Mesh",
"description": "Add a bolt or nut",
"download_url": "https://packages.blender.org/add_mesh_BoltFactory",
"location": "View3D > Add > Mesh",
"name": "BoltFactory",
"source": "internal",
"version": [
3,
10
],
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Add_Mesh/BoltFactory"
},
"add_mesh_ant_landscape": {
"author": "Jimmy Hazevoet",
"blender": [
2,
77,
0
],
"category": "Add Mesh",
"description": "Add a landscape primitive",
"download_url": "https://packages.blender.org/add_mesh_ant_landscape",
"location": "View3D > Add > Mesh",
"name": "ANT Landscape",
"source": "internal",
"tracker_url": "https://developer.blender.org/maniphest/task/create/?project=3&type=Bug",
"version": [
0,
1,
3
],
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Add_Mesh/ANT_Landscape"
},
"add_mesh_extra_objects": {
"author": "Multiple Authors",
"blender": [
2,
74,
5
],
"category": "Add Mesh",
"description": "Add extra mesh object types",
"download_url": "https://packages.blender.org/add_mesh_extra_objects",
"location": "View3D > Add > Mesh",
"name": "Extra Objects",
"source": "internal",
"version": [
0,
3,
0
],
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Add_Mesh/Add_Extra"
},
"animation_add_corrective_shape_key": {
"author": "Ivo Grigull (loolarge), Tal Trachtman",
"blender": [
2,
57,
0
],
"category": "Animation",
"description": "Creates a corrective shape key for the current pose",
"download_url": "https://packages.blender.org/animation_add_corrective_shape_key",
"location": "Object Data > Shape Keys (Search: corrective) ",
"name": "Corrective shape keys",
"source": "internal",
"version": [
1,
0
],
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Animation/Corrective_Shape_Key"
},
"animation_animall": {
"author": "Daniel Salazar <zanqdo@gmail.com>",
"blender": [
2,
73
],
"category": "Animation",
"description": "Allows animation of mesh, lattice, curve and surface data",
"download_url": "https://packages.blender.org/animation_animall",
"location": "Tool bar > Animation tab > AnimAll",
"name": "AnimAll",
"source": "internal",
"version": [
0,
8
],
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Animation/AnimAll"
},
"bone_selection_sets": {
"author": "Dan Eicher, Antony Riakiotakis, In\u00c3\u00aas Almeida",
"blender": [
2,
75,
0
],
"category": "Animation",
"description": "List of Bone sets for easy selection while animating",
"download_url": "https://packages.blender.org/bone_selection_sets",
"location": "Properties > Object Data (Armature) > Selection Sets",
"name": "Bone Selection Sets",
"source": "internal",
"version": [
2,
0,
0
],
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Animation/SelectionSets"
},
"curve_simplify": {
"author": "testscreenings",
"blender": [
2,
75,
0
],
"category": "Add Curve",
"description": "Simplifies 3D Curve objects and animation F-Curves",
"download_url": "https://packages.blender.org/curve_simplify",
"location": "Search > Simplify Curves",
"name": "Simplify Curves",
"source": "internal",
"version": [
1,
0,
1
],
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Curve/Curve_Simplify"
},
"development_api_navigator": {
"author": "Dany Lebel (Axon_D)",
"blender": [
2,
57,
0
],
"category": "Development",
"description": "Allows exploration of the python api via the user interface",
"download_url": "https://packages.blender.org/development_api_navigator",
"location": "Text Editor > Properties > API Navigator Panel",
"name": "API Navigator",
"source": "internal",
"version": [
1,
0,
2
],
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Text_Editor/API_Navigator"
},
"development_icon_get": {
"author": "Crouch, N.tox, PKHG, Campbell Barton, Dany Lebel",
"blender": [
2,
57,
0
],
"category": "Development",
"description": "Click an icon to display its name and copy it to the clipboard",
"download_url": "https://packages.blender.org/development_icon_get",
"location": "Text Editor > Properties or Console > Console Menu",
"name": "Icons",
"source": "internal",
"version": [
1,
5,
2
],
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/System/Display_All_Icons"
},
"game_engine_publishing": {
"author": "Mitchell Stokes (Moguri), Oren Titane (Genome36)",
"blender": [
2,
75,
0
],
"category": "Game Engine",
"description": "Publish .blend file as game engine runtime, manage versions and platforms",
"download_url": "https://packages.blender.org/game_engine_publishing",
"location": "Render Properties > Publishing Info",
"name": "Game Engine Publishing",
"source": "internal",
"version": [
0,
1,
0
],
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Game_Engine/Publishing"
},
"game_engine_save_as_runtime": {
"author": "Mitchell Stokes (Moguri)",
"blender": [
2,
61,
0
],
"category": "Game Engine",
"description": "Bundle a .blend file with the Blenderplayer",
"download_url": "https://packages.blender.org/game_engine_save_as_runtime",
"location": "File > Export",
"name": "Save As Game Engine Runtime",
"source": "internal",
"version": [
0,
3,
1
],
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Game_Engine/Save_As_Runtime"
},
"io_anim_acclaim": {
"author": "Daniel Monteiro Basso <daniel@basso.inf.br>",
"blender": [
2,
65,
9
],
"category": "Import-Export",
"description": "Imports Acclaim Skeleton and Motion Capture Files",
"download_url": "https://packages.blender.org/io_anim_acclaim",
"location": "File > Import-Export",
"name": "Acclaim Motion Capture Files (.asf, .amc)",
"source": "internal",
"version": [
2013,
1,
26,
1
],
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/Acclaim_Importer"
},
"io_anim_bvh": {
"author": "Campbell Barton",
"blender": [
2,
74,
0
],
"category": "Import-Export",
"description": "Import-Export BVH from armature objects",
"download_url": "https://packages.blender.org/io_anim_bvh",
"location": "File > Import-Export",
"name": "BioVision Motion Capture (BVH) format",
"source": "internal",
"support": "OFFICIAL",
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/BVH_Importer_Exporter"
},
"io_anim_c3d": {
"author": "Daniel Monteiro Basso <daniel@basso.inf.br>",
"blender": [
2,
69,
5
],
"category": "Import-Export",
"description": "Imports C3D Graphics Lab Motion Capture files",
"download_url": "https://packages.blender.org/io_anim_c3d",
"location": "File > Import",
"name": "C3D Graphics Lab Motion Capture file (.c3d)",
"source": "internal",
"version": [
2013,
12,
10,
1
],
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/C3D_Importer"
},
"io_anim_camera": {
"author": "Campbell Barton",
"blender": [
2,
57,
0
],
"category": "Import-Export",
"description": "Export Cameras & Markers (.py)",
"download_url": "https://packages.blender.org/io_anim_camera",
"location": "File > Export > Cameras & Markers (.py)",
"name": "Export Camera Animation",
"source": "internal",
"support": "OFFICIAL",
"version": [
0,
1
],
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/Camera_Animation"
},
"io_anim_nuke_chan": {
"author": "Michael Krupa",
"blender": [
2,
61,
0
],
"category": "Import-Export",
"description": "Import/Export object's animation with nuke",
"download_url": "https://packages.blender.org/io_anim_nuke_chan",
"location": "File > Import/Export > Nuke (.chan)",
"name": "Nuke Animation Format (.chan)",
"source": "internal",
"version": [
1,
0
],
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/Nuke"
},
"io_blend_utils": {
"author": "Campbell Barton",
"blender": [
2,
76,
0
],
"category": "Import-Export",
"description": "Utility for packing blend files",
"download_url": "https://packages.blender.org/io_blend_utils",
"location": "File > External Data > Blend Utils",
"name": "Blend File Utils",
"source": "internal",
"support": "OFFICIAL",
"version": [
0,
1
],
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/BlendFile_Utils"
},
"io_coat3D": {
"author": "Kalle-Samuli Riihikoski (haikalle)",
"blender": [
2,
59,
0
],
"category": "Import-Export",
"description": "Transfer data between 3D-Coat/Blender",
"download_url": "https://packages.blender.org/io_coat3D",
"location": "Scene > 3D-Coat Applink",
"name": "3D-Coat Applink",
"source": "internal",
"version": [
3,
5,
21
],
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/3dcoat_applink"
},
"io_convert_image_to_mesh_img": {
"author": "Tim Spriggs (tims@uahirise.org)",
"blender": [
2,
63,
0
],
"category": "Import-Export",
"description": "Import a HiRISE DTM formatted as a PDS IMG file",
"download_url": "https://packages.blender.org/io_convert_image_to_mesh_img",
"location": "File > Import > HiRISE DTM from PDS IMG (.IMG)",
"name": "HiRISE DTM from PDS IMG",
"source": "internal",
"version": [
0,
1,
4
],
"warning": "May consume a lot of memory",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/HiRISE_DTM_from_PDS_IMG"
},
"io_curve_svg": {
"author": "JM Soler, Sergey Sharybin",
"blender": [
2,
57,
0
],
"category": "Import-Export",
"description": "Import SVG as curves",
"download_url": "https://packages.blender.org/io_curve_svg",
"location": "File > Import > Scalable Vector Graphics (.svg)",
"name": "Scalable Vector Graphics (SVG) 1.1 format",
"source": "internal",
"support": "OFFICIAL",
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/SVG"
},
"io_export_after_effects": {
"author": "Bartek Skorupa",
"blender": [
2,
69,
0
],
"category": "Import-Export",
"description": "Export cameras, selected objects & camera solution 3D Markers to Adobe After Effects CS3 and above",
"download_url": "https://packages.blender.org/io_export_after_effects",
"location": "File > Export > Adobe After Effects (.jsx)",
"name": "Export: Adobe After Effects (.jsx)",
"source": "internal",
"version": [
0,
64
],
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/Adobe_After_Effects"
},
"io_export_dxf": {
"author": "Remigiusz Fiedler (AKA migius), Vaclav Klecanda",
"blender": [
2,
63,
0
],
"category": "Import-Export",
"description": "The script exports Blender geometry to DXF format r12 version.",
"download_url": "https://packages.blender.org/io_export_dxf",
"location": "File > Export > Autodesk (.dxf)",
"name": "Export Autocad DXF Format (.dxf)",
"source": "internal",
"version": [
2,
1,
3
],
"warning": "Under construction! Visit Wiki for details.",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/DXF_Exporter"
},
"io_export_pc2": {
"author": "Florian Meyer (tstscr)",
"blender": [
2,
71,
0
],
"category": "Import-Export",
"description": "Export mesh Pointcache data (.pc2)",
"download_url": "https://packages.blender.org/io_export_pc2",
"location": "File > Export > Pointcache (.pc2)",
"name": "Export Pointcache Format(.pc2)",
"source": "internal",
"version": [
1,
1
],
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/PC2_Pointcache_export"
},
"io_export_unreal_psk_psa": {
"author": "Darknet/Optimus_P-Fat/Active_Trash/Sinsoft/VendorX/Spoof",
"blender": [
2,
65,
4
],
"category": "Import-Export",
"description": "Export Skeleletal Mesh/Animation Data",
"download_url": "https://packages.blender.org/io_export_unreal_psk_psa",
"location": "File > Export > Skeletal Mesh/Animation Data (.psk/.psa)",
"name": "Export Unreal Engine Format(.psk/.psa)",
"source": "internal",
"version": [
2,
7
],
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/Unreal_psk_psa"
},
"io_import_dxf": {
"author": "Lukas Treyer, Manfred Moitzi (support + dxfgrabber library), Vladimir Elistratov, Bastien Montagne",
"blender": [
2,
7,
1
],
"category": "Import-Export",
"description": "Import files in the Autocad DXF format (.dxf)",
"download_url": "https://packages.blender.org/io_import_dxf",
"location": "File > Import > AutoCAD DXF",
"name": "Import AutoCAD DXF Format (.dxf)",
"source": "internal",
"tracker_url": "https://developer.blender.org/maniphest/task/create/?project=3&type=Bug",
"version": [
0,
8,
6
],
"wiki_url": "https://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/DXF_Importer"
},
"io_import_gimp_image_to_scene": {
"author": "Daniel Salazar (ZanQdo)",
"blender": [
2,
73,
0
],
"category": "Import-Export",
"description": "Imports GIMP multilayer image files as a series of multiple planes",
"download_url": "https://packages.blender.org/io_import_gimp_image_to_scene",
"location": "File > Import > GIMP Image to Scene(.xcf/.xjt)",
"name": "Import GIMP Image to Scene (.xcf/.xjt)",
"source": "internal",
"version": [
2,
0,
1
],
"warning": "XCF import requires xcftools installed",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/GIMPImageToScene"
},
"io_import_images_as_planes": {
"author": "Florian Meyer (tstscr), mont29, matali",
"blender": [
2,
76,
1
],
"category": "Import-Export",
"description": "Imports images and creates planes with the appropriate aspect ratio. The images are mapped to the planes.",
"download_url": "https://packages.blender.org/io_import_images_as_planes",
"location": "File > Import > Images as Planes or Add > Mesh > Images as Planes",
"name": "Import Images as Planes",
"source": "internal",
"version": [
2,
0,
4
],
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Add_Mesh/Planes_from_Images"
},
"io_import_scene_lwo": {
"author": "Ken Nign (Ken9)",
"blender": [
2,
57,
0
],
"category": "Import-Export",
"description": "Imports a LWO file including any UV, Morph and Color maps. Can convert Skelegons to an Armature.",
"download_url": "https://packages.blender.org/io_import_scene_lwo",
"location": "File > Import > LightWave Object (.lwo)",
"name": "Import LightWave Objects",
"source": "internal",
"version": [
1,
2
],
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/LightWave_Object"
},
"io_import_scene_mhx": {
"author": "Thomas Larsson",
"blender": [
2,
68,
0
],
"category": "Import-Export",
"description": "Import files in the MakeHuman eXchange format (.mhx)",
"download_url": "https://packages.blender.org/io_import_scene_mhx",
"location": "File > Import > MakeHuman (.mhx)",
"name": "Import: MakeHuman (.mhx)",
"source": "internal",
"version": "1.16.12",
"warning": "",
"wiki_url": "http://www.makehuman.org/documentation"
},
"io_import_scene_unreal_psa_psk": {
"author": "Darknet, flufy3d, camg188",
"blender": [
2,
64,
0
],
"category": "Import-Export",
"description": "Import Skeleleton Mesh/Animation Data",
"download_url": "https://packages.blender.org/io_import_scene_unreal_psa_psk",
"location": "File > Import > Skeleton Mesh (.psk)/Animation Set (psa)",
"name": "Import Unreal Skeleton Mesh (.psk)/Animation Set (psa)",
"source": "internal",
"version": [
2,
2,
0
],
"warning": "may produce errors, fix in progress",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/Import-Export/Unreal_psk_psa"
},
"io_mesh_pdb": {
"author": "Clemens Barth",
"blender": [
2,
71,
0
],
"category": "Import-Export",
"description": "Loading and manipulating atoms from PDB files",
"download_url": "https://packages.blender.org/io_mesh_pdb",
"location": "File -> Import -> PDB (.pdb)",
"name": "Atomic Blender - PDB",
"source": "internal",
"version": [
1,
7
],
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/PDB"
},
"io_mesh_ply": {
"author": "Bruce Merry, Campbell Barton",
"blender": [
2,
74,
0
],
"category": "Import-Export",
"description": "Import-Export PLY mesh data withs UV's and vertex colors",
"download_url": "https://packages.blender.org/io_mesh_ply",
"location": "File > Import-Export",
"name": "Stanford PLY format",
"source": "internal",
"support": "OFFICIAL",
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/Stanford_PLY"
},
"io_mesh_raw": {
"author": "Anthony D,Agostino (Scorpius), Aurel Wildfellner",
"blender": [
2,
57,
0
],
"category": "Import-Export",
"description": "Import-Export Raw Faces",
"download_url": "https://packages.blender.org/io_mesh_raw",
"location": "File > Import-Export > Raw Faces (.raw) ",
"name": "Raw mesh format (.raw)",
"source": "internal",
"version": [
0,
2
],
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/Raw_Mesh_IO"
},
"io_mesh_stl": {
"author": "Guillaume Bouchard (Guillaum)",
"blender": [
2,
74,
0
],
"category": "Import-Export",
"description": "Import-Export STL files",
"download_url": "https://packages.blender.org/io_mesh_stl",
"location": "File > Import-Export > Stl",
"name": "STL format",
"source": "internal",
"support": "OFFICIAL",
"version": [
1,
1,
2
],
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/STL"
},
"io_mesh_uv_layout": {
"author": "Campbell Barton, Matt Ebb",
"blender": [
2,
75,
0
],
"category": "Import-Export",
"description": "Export the UV layout as a 2D graphic",
"download_url": "https://packages.blender.org/io_mesh_uv_layout",
"location": "Image-Window > UVs > Export UV Layout",
"name": "UV Layout",
"source": "internal",
"support": "OFFICIAL",
"version": [
1,
1,
1
],
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/UV_Layout"
},
"io_online_sketchfab": {
"author": "Bart Crouch",
"blender": [
2,
7,
0
],
"category": "Import-Export",
"description": "Upload your model to Sketchfab",
"download_url": "https://packages.blender.org/io_online_sketchfab",
"location": "Tools > Upload tab",
"name": "Sketchfab Exporter",
"source": "internal",
"version": [
1,
2,
2
],
"warning": "",
"wiki_url": ""
},
"io_scene_3ds": {
"author": "Bob Holcomb, Campbell Barton",
"blender": [
2,
74,
0
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"category": "Import-Export",
"description": "Import-Export 3DS, meshes, uvs, materials, textures, cameras & lamps",
"download_url": "https://packages.blender.org/io_scene_3ds",
"location": "File > Import-Export",
"name": "Autodesk 3DS format",
"source": "internal",
"support": "OFFICIAL",
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/Autodesk_3DS"
},
"io_scene_fbx": {
"author": "Campbell Barton, Bastien Montagne, Jens Restemeier",
"blender": [
2,
77,
0
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"category": "Import-Export",
"description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions",
"download_url": "https://packages.blender.org/io_scene_fbx",
"location": "File > Import-Export",
"name": "FBX format",
"source": "internal",
"support": "OFFICIAL",
"version": [
3,
7,
4
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"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/Autodesk_FBX"
},
"io_scene_ms3d": {
"author": "Alexander Nussbaumer",
"blender": [
2,
72,
2
],
"category": "Import-Export",
"description": "Import / Export MilkShape3D MS3D files (conform with MilkShape3D v1.8.4)",
"download_url": "https://packages.blender.org/io_scene_ms3d",
"location": "File > Import & File > Export",
"name": "MilkShape3D MS3D format (.ms3d)",
"source": "internal",
"version": [
2,
72,
2
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"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/MilkShape3D_MS3D"
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"io_scene_obj": {
"author": "Campbell Barton, Bastien Montagne",
"blender": [
2,
77,
0
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"category": "Import-Export",
"description": "Import-Export OBJ, Import OBJ mesh, UV's, materials and textures",
"download_url": "https://packages.blender.org/io_scene_obj",
"location": "File > Import-Export",
"name": "Wavefront OBJ format",
"source": "internal",
"support": "OFFICIAL",
"version": [
2,
3,
1
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"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/Wavefront_OBJ"
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"io_scene_vrml2": {
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2,
74,
0
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"category": "Import-Export",
"description": "Exports mesh objects to VRML2, supporting vertex and material colors",
"download_url": "https://packages.blender.org/io_scene_vrml2",
"location": "File > Export",
"name": "VRML2 (Virtual Reality Modeling Language)",
"source": "internal",
"support": "OFFICIAL",
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/VRML2"
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"io_scene_x": {
"author": "Chris Foster",
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2,
69,
0
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"category": "Import-Export",
"description": "Export mesh vertices, UV's, materials, textures, vertex colors, armatures, empties, and actions.",
"download_url": "https://packages.blender.org/io_scene_x",
"location": "File > Export > DirectX (.x)",
"name": "DirectX X Format",
"source": "internal",
"version": [
3,
1,
0
],
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/DirectX_Exporter"
},
"io_scene_x3d": {
"author": "Campbell Barton, Bart, Bastien Montagne, Seva Alekseyev",
"blender": [
2,
76,
0
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"category": "Import-Export",
"description": "Import-Export X3D, Import VRML2",
"download_url": "https://packages.blender.org/io_scene_x3d",
"location": "File > Import-Export",
"name": "Web3D X3D/VRML2 format",
"source": "internal",
"support": "OFFICIAL",
"version": [
1,
2,
0
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"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/Web3D"
},
"io_sequencer_edl": {
"author": "Campbell Barton",
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2,
65,
0
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"category": "Import-Export",
"description": "Load a CMX formatted EDL into the sequencer",
"download_url": "https://packages.blender.org/io_sequencer_edl",
"location": "Sequencer -> Track View Properties",
"name": "Import EDL",
"source": "internal",
"version": [
1,
0
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"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/EDL_Import"
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"io_shape_mdd": {
"author": "Bill L.Nieuwendorp",
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57,
0
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"category": "Import-Export",
"description": "Import-Export MDD as mesh shape keys",
"download_url": "https://packages.blender.org/io_shape_mdd",
"location": "File > Import-Export",
"name": "NewTek MDD format",
"source": "internal",
"support": "OFFICIAL",
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/NewTek_OBJ"
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"author": "Aurel Wildfellner",
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2,
64,
0
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"category": "Render",
"description": "Tools to create a light field camera and projector",
"download_url": "https://packages.blender.org/light_field_tools",
"location": "View3D > Tool Shelf > Light Field Tools",
"name": "Light Field Tools",
"source": "internal",
"url": "http://www.jku.at/cg/",
"version": [
0,
3,
0
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"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Render/Light_Field_Tools"
},
"mesh_bsurfaces": {
"author": "Eclectiel",
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76,
0
],
"category": "Mesh",
"description": "Modeling and retopology tool.",
"download_url": "https://packages.blender.org/mesh_bsurfaces",
"location": "View3D > EditMode > ToolShelf",
"name": "Bsurfaces GPL Edition",
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"version": [
1,
5
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"wiki_url": "http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.64/Bsurfaces_1.5"
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"mesh_custom_normals_tools": {
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75,
0
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"download_url": "https://packages.blender.org/mesh_custom_normals_tools",
"location": "3DView > Tools",
"name": "Custom Normals Tools",
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"support": "OFFICIAL",
"version": [
0,
0,
1
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"warning": ""
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"mesh_f2": {
"author": "Bart Crouch, Alexander Nedovizin, Paul Kotelevets (concept design)",
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70,
0
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"location": "Editmode > F",
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"version": [
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7,
2
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"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Modeling/F2"
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73,
0
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"description": "Make an inset polygon inside selection.",
"download_url": "https://packages.blender.org/mesh_inset",
"location": "View3D > Tools",
"name": "Inset Polygon",
"source": "internal",
"version": [
1,
0,
1
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"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Modeling/Inset-Polygon"
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72,
2
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"download_url": "https://packages.blender.org/mesh_looptools",
"location": "View3D > Toolbar and View3D > Specials (W-key)",
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"version": [
4,
6,
6
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"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Modeling/LoopTools"
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57,
0
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"download_url": "https://packages.blender.org/mesh_relax",
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"name": "Relax",
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"version": [
1,
1
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"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Modeling/Relax"
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73,
0
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"location": "Object UI > Mocap tools",
"name": "Motion Capture Tools",
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"support": "OFFICIAL",
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1,
1,
1
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60,
0
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"description": "Distributed rendering for Blender",
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"name": "Network Renderer",
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8
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"warning": "Stable but still work in progress",
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"download_url": "https://packages.blender.org/node_wrangler",
"location": "Node Editor Toolbar or Ctrl-Space",
"name": "Node Wrangler",
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"version": [
3,
30
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"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Nodes/Nodes_Efficiency_Tools"
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71,
0
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"location": "Toolshelf > Create Tab",
"name": "Add Chain",
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1,
1
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0
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"object_cloud_gen": {
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77,
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"location": "Tool Shelf > Create Tab",
"name": "Cloud Generator",
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0
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"object_edit_linked": {
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8,
1
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72,
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0,
1
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1
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58,
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"support": "OFFICIAL",
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1
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"object_print3d_utils": {
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65,
0
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"category": "Mesh",
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"location": "3D View > Toolbox",
"name": "3D Print Toolbox",
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"support": "OFFICIAL",
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Modeling/PrintToolbox"
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"paint_palette": {
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63,
0
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"location": "Image Editor and 3D View > Any Paint mode > Color Palette or Weight Palette panel",
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"version": [
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9,
1
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"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Paint/Palettes"
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"render_auto_tile_size": {
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74,
0
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1
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65,
9
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5
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"render_freestyle_svg": {
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72,
1
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"location": "Properties > Render > Freestyle SVG Export",
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0
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"warning": "",
"wiki_url": ""
},
"render_povray": {
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75,
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"category": "Render",
"description": "Basic POV-Ray 3.7 integration for blender",
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"version": [
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9
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"warning": "this script is RC",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Render/POV-Ray"
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"rigify": {
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66,
0
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"download_url": "https://packages.blender.org/rigify",
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"tracker_url": "http://github.com/cessen/rigify/issues",
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4
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"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/Rigging/Rigify"
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"space_view3d_3d_navigation": {
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2,
1
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63,
0
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"category": "3D View",
"description": "Copy Attributes Menu from Blender 2.4",
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4,
7
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"download_url": "https://packages.blender.org/space_view3d_materials_utils",
"location": "View3D > shift-Q key",
"name": "Material Utils",
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"version": [
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6
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"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/3D interaction/Materials Utils"
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"space_view3d_math_vis": {
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57,
0
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"category": "3D View",
"description": "Display console defined mathutils variables in the 3D view",
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"location": "View3D > Tool Shelf or Console",
"name": "Math Vis (Console)",
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"support": "OFFICIAL",
"version": [
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1
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"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/3D_interaction/Math_Viz"
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"space_view3d_spacebar_menu": {
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"category": "3D View",
"description": "Object Mode Context Sensitive Spacebar Menu",
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"location": "View3D > Spacebar",
"name": "Dynamic Context Menu",
"source": "internal",
"tracker_url": "https://developer.blender.org/maniphest/task/create/?project=3&type=Bug",
"version": [
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8,
2
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"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/3D_interaction/Dynamic_Spacebar_Menu"
},
"system_blend_info": {
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59,
0
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"category": "System",
"description": "Show information about the .blend",
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"location": "Properties > Scene > Blend Info Panel",
"name": "Scene Information",
"source": "internal",
"version": [
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3
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"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/System/Blend Info"
},
"system_demo_mode": {
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"blender": [
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57,
0
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"category": "System",
"description": "Demo mode lets you select multiple blend files and loop over them.",
"download_url": "https://packages.blender.org/system_demo_mode",
"location": "Demo Menu",
"name": "Demo Mode",
"source": "internal",
"support": "OFFICIAL",
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/System/Demo_Mode#Running_Demo_Mode"
},
"system_property_chart": {
"author": "Campbell Barton (ideasman42)",
"blender": [
2,
57,
0
],
"category": "System",
"description": "Edit arbitrary selected properties for objects/sequence strips of the same type",
"download_url": "https://packages.blender.org/system_property_chart",
"location": "Tool Shelf",
"name": "Property Chart",
"source": "internal",
"version": [
0,
1
],
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/System/Object Property Chart"
},
"ui_layer_manager": {
"author": "Alfonso Annarumma, Bastien Montagne",
"blender": [
2,
76,
0
],
"category": "3D View",
"description": "Display and Edit Layer Name",
"download_url": "https://packages.blender.org/ui_layer_manager",
"location": "Toolshelf > Layers Tab",
"name": "Layer Management",
"source": "internal",
"version": [
1,
5,
2
],
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/3D_interaction/layer_manager"
},
"ui_pie_menus_official": {
"author": "Antony Riakiotakis, Sebastian Koenig",
"blender": [
2,
77,
0
],
"category": "User Interface",
"description": "Enable official Pie Menus in Blender",
"download_url": "https://packages.blender.org/ui_pie_menus_official",
"name": "Pie Menus Official",
"source": "internal",
"tracker_url": "https://developer.blender.org/maniphest/task/create/?project=3&type=Bug",
"version": [
1,
0,
3
],
"wiki_url": "http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72/UI/Pie_Menus"
},
"ui_translate": {
"author": "Bastien Montagne",
"blender": [
2,
75,
0
],
"category": "System",
"description": "Allow to manage UI translations directly from Blender (update main po files, update scripts' translations, etc.)",
"download_url": "https://packages.blender.org/ui_translate",
"location": "Main \"File\" menu, text editor, any UI control",
"name": "Manage UI translations",
"source": "internal",
"support": "OFFICIAL",
"version": [
1,
1,
2
],
"warning": "Still in development, not all features are fully implemented yet!",
"wiki_url": "http://wiki.blender.org/index.php/Dev:Doc/How_to/Translate_Blender"
},
"uv_bake_texture_to_vcols": {
"author": "Patrick Boelens, CoDEmanX",
"blender": [
2,
63,
0
],
"category": "UV",
"description": "Bakes the colors of the active UV Texture to a Vertex Color layer.",
"download_url": "https://packages.blender.org/uv_bake_texture_to_vcols",
"location": "3D View > Vertex Paint > Toolshelf > Bake",
"name": "Bake UV-Texture to Vertex Colors",
"source": "internal",
"version": [
0,
6
],
"warning": "Requires image texture, generated textures aren't supported.",
"wiki_url": "http://wiki.blender.org/index.php?title=Extensions:2.6/Py/Scripts/UV/Bake_Texture_to_Vertex_Colors"
},
"uv_texture_atlas": {
"author": "Andreas Esau, Paul Geraskin, Campbell Barton",
"blender": [
2,
67,
0
],
"category": "UV",
"description": "A simple Texture Atlas for unwrapping many objects. It creates additional UV",
"download_url": "https://packages.blender.org/uv_texture_atlas",
"location": "Properties > Render",
"name": "Texture Atlas",
"source": "internal",
"version": [
0,
2,
1
],
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/UV/TextureAtlas"
}
},
"schema-version": 1
}