Tolga Yildiz bebop_artist
  • Joined on 2024-08-04
Tolga Yildiz pushed to voronoi_node at bebop_artist/blender 2024-10-20 07:07:59 +02:00
f4c086d892 refactoring and formatting
Tolga Yildiz commented on pull request blender/blender#129032 2024-10-18 00:17:37 +02:00
WIP: Voronoi Node for Point Clouds, Meshes and Curves

@Bobo_The_Imp Yes you are right, the design would be better with very simple UI as you have suggested for users. I guess I can write a new "mode" to support this behavior, but this is a behavior…

Tolga Yildiz commented on pull request blender/blender#129032 2024-10-17 20:35:34 +02:00
WIP: Voronoi Node for Point Clouds, Meshes and Curves

@CGmatter Interesting that you have mentioned that, @LukasTonne was also working on the idea of using this system for RBD.

Tolga Yildiz commented on pull request blender/blender#129032 2024-10-17 18:29:28 +02:00
WIP: Voronoi Node for Point Clouds, Meshes and Curves

@CGmatter the patch is available here now:

https://builder.blender.org/download/patch/PR129032/

The dual idea through the faces still has the same problem, I draw the example case in 2D just…

Tolga Yildiz pushed to voronoi_node at bebop_artist/blender 2024-10-17 16:22:14 +02:00
8e40297ad2 fix formatting
Tolga Yildiz pushed to voronoi_node at bebop_artist/blender 2024-10-17 16:10:07 +02:00
00c18dffb9 Merge branch 'main' into voronoi_node
d02c603816 Merge branch 'blender-v4.3-release'
6d24201045 Fix error on script reload if the modules aren't found in sys.modules
b317296772 Merge branch 'blender-v4.3-release'
2cfc1112d8 AUTHORS: add 1 new author & some updated names
Compare 635 commits »
Tolga Yildiz pushed to main at bebop_artist/blender 2024-10-17 16:09:29 +02:00
8a33962357 Compositor: Support passes in new CPU compositor
b5abb8a2e3 Merge branch 'blender-v4.3-release'
3c5103d9c9 Fix #129148: Weight/Vertex paint not switching to Blur with Shift
58248c34cb Fix: Linked/liboverride objects can get their materials assignments modified by drag and drop
ea8be30386 Merge branch 'blender-v4.3-release'
Compare 28 commits »
Tolga Yildiz pushed to voronoi_node at bebop_artist/blender 2024-10-17 16:07:26 +02:00
Tolga Yildiz pushed to voronoi_node at bebop_artist/blender 2024-10-17 15:37:15 +02:00
17d2eeb3f5 Merge base
665d5341bf Cleanup: various minor changes to edit-mesh selection
a6b967c5c0 Cleanup: quiet unused variable warning
62f4b82ca1 Edit Mesh: add an operator to select by pole count
bb6a58cb8f Fix #114210: IME fails with WLROOTS based WAYLAND compositors
Compare 12 commits »
Tolga Yildiz pushed to dev at bebop_artist/blender 2024-10-17 06:17:15 +02:00
a7b39bca04 Merge branch 'main' into dev
d02c603816 Merge branch 'blender-v4.3-release'
6d24201045 Fix error on script reload if the modules aren't found in sys.modules
b317296772 Merge branch 'blender-v4.3-release'
2cfc1112d8 AUTHORS: add 1 new author & some updated names
Compare 635 commits »
Tolga Yildiz pushed to main at bebop_artist/blender 2024-10-17 06:16:24 +02:00
d02c603816 Merge branch 'blender-v4.3-release'
6d24201045 Fix error on script reload if the modules aren't found in sys.modules
b317296772 Merge branch 'blender-v4.3-release'
2cfc1112d8 AUTHORS: add 1 new author & some updated names
3290e33d34 Cleanup: spelling in comments
Compare 634 commits »
Tolga Yildiz pushed to dev at bebop_artist/blender 2024-10-17 05:28:33 +02:00
684d5b97b0 Merge branch 'voronoi_node' into dev
84846394c4 added necessary source files and build fixes
09f2fe69a0 included voro++ library and updated the build system
Compare 3 commits »
Tolga Yildiz pushed to voronoi_node at bebop_artist/blender 2024-10-17 05:27:48 +02:00
84846394c4 added necessary source files and build fixes
Tolga Yildiz pushed to voronoi_node at bebop_artist/blender 2024-10-17 05:13:49 +02:00
09f2fe69a0 included voro++ library and updated the build system
Tolga Yildiz commented on pull request blender/blender#129032 2024-10-16 22:37:04 +02:00
WIP: Voronoi Node for Point Clouds, Meshes and Curves

Yes! The delanuay triangulation would be interesting to have, altough the current voronoi node is actually working for 3D so it would be giving you the delanuay tetrahedralization, but the main…

Tolga Yildiz closed pull request blender/blender#126342 2024-10-15 06:19:42 +02:00
Geometry Nodes: Principal Components node for 3D vectors
Tolga Yildiz created pull request blender/blender#129032 2024-10-15 06:13:38 +02:00
WIP: Voronoi Node for Point Clouds, Meshes and Curves
Tolga Yildiz pushed to dev at bebop_artist/blender 2024-10-14 00:33:58 +02:00
abb96a23da Merge branch 'voronoi_node' into dev
8c8f44b34f added edge grouping for bravais type computation
a6e83aeb91 added group by edge
Compare 3 commits »
Tolga Yildiz pushed to voronoi_node at bebop_artist/blender 2024-10-14 00:32:20 +02:00
8c8f44b34f added edge grouping for bravais type computation
Tolga Yildiz pushed to voronoi_node at bebop_artist/blender 2024-10-13 21:29:28 +02:00
a6e83aeb91 added group by edge