Blender only loads the baked frames that are needed to display/render. So if a Blender instance only renders one frame, only that frame is loaded. That might be good enough for your use-case. …
I'm wondering, once you've baked the simulation, what do you do with it? It would load all the data into RAM anyway when play back the simulation later. We don't have any automatic unloading…
My target is to write cache to disk without keeping the cache into the ram during the simulation, because this often ends up in eating up all my ram.
That's not possible currently…
The fix for now was to disable baking when the cache is disabled: bd783c8c1ba5ba94eb730dd6193c9d10be68ba37 This can be improved later.
Hi, thanks for chiming in! How does exactly disabling…
I know the
Close
button is awefully close to theComment
button -- please dont use it though unless you want to close the whole report...Not sure if a fix will be ready for 4.1 (the…
The issue is still open, there is no patch yet that fixes this
P.S. there will not be an additional 4.0.3
thanks! Sorry, from the previous messages I understood there was already some…
@lichtwerk I just tested 4.1 daily build (42a74a28f212) and the issue is still there. Has this patch been merged in 4.1? Any chances of a 4.0.3 integration? Thanks!
Thanks for looking into this.
I guess this is a patch for blender 4.1 or later?
Is there any plan for a 4.0.3, and any chance a fix for this might be added there? It is quite a showstopper…