@betalars I can understand that this is not what you expected but at this moment it is outside of our control to improve the situation.
Oh no this is totally fair. I fully…
Jereon Bakker on chat.blender.org:
this is not a user error, but a limitation of an API defined in the 90s where we still rely on. Prime is still something I need to look into.
Miguel Pozo on chat.blender.org:
On OpenGL there's the NvOptimusEnablement/AmdPowerXpressRequestHighPerformance thing. I see NvOptimusEnablement declared on GHOST for Windows, but not the…
According to @Alaska in the blender developer chat, blender already tries to select the best GPU, so i am probably going to stop trying to see if there is an easy workaround, because this will be…
Dug deeper.
It is correct that this is generally decided by the operating system and the user can always overwrite this. I've also seen some discussion on being whitelisted by the driver, but I…
This issue not only impacts the resoponsiveness of the viewport, but also the performance of the EEVEE Renderer. Right now, blender is unable to prodce even the UI for the rendering window when I…
Okay when pretty much every application, so basically all steam games I've played except for DiRT Rally and also Godot get this right without me having to configure a thing, I am pretty sure the…
Just a sanity check: how many of you are using Laptops with both integrated and dedicated graphics?
Because i am too seeing huuuge lag, but I am also seeing no utilization on my main GPU. Not…
This is probably a lot more noticeable due to #126391 but I think it might still be it's own Issue.
Update: the lag has gotten so bad it won't even update the file I am trying to work on ... this project file has been perfectly usable on a steam deck a few blender versions ago and now I cannot…
Maybe check the the preferences system section that allows you to set graphics card options and [manual/cycles/gpu…