New Object From Selected Geometry Blender Add-on #16
This add-on allows you to create a new object using the selected geometry when in edit-mode. It can be used to create an object using geometry from different objects (maybe to fill gaps between objects, to trace lines, etc.).
The repository of the add-on is:
The repository contains the documentation for the add-on.
1- The add-on works on my blender version 3.5.0. But I am new to coding Blender (and Python as well) and I have a very limited knowledge of the base code. So it is possible that the code of the add-on could be improved.
2- The add-on creates an object when in edit-mode. As there is no object menu (in edit-mode) I have chosen to add the add-on to the Mesh menu (which is the closest to an object).
3- I am not sure if I need to mark the error strings for translation or if it will be done automatically (if/when the add-on will be included in Blender).
4- I wasn’t able to find a way to disable some of the properties/options when they are not needed. But I left the function (commented out) as a reminder for me or someone else that this could be improved.
Thanks for the contribution. I'm not the person reviewing add-on contributions, but I think really we're not actively accepting new add-ons at this point. Rather we're counting on the new extensions platform to replace this.
CheckoutFrom your project repository, check out a new branch and test the changes.
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?