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io_scene_3ds: Update for Blender 3.x #2

Merged
Sebastian Sille merged 34 commits from blender-v3.5-release into blender-v3.1-release 2023-02-17 22:45:58 +01:00
Showing only changes of commit 14365d76b0 - Show all commits

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@ -36,7 +36,7 @@ bl_info = {
import bpy
import os
import datetime
from math import degrees, floor
from math import degrees
from mathutils import Matrix, Vector, Color
@ -350,7 +350,6 @@ def get_selected(context, include_active_cam, include_selected_cams,
and obj is context.scene.camera):
# Ignore active camera if already selected
continue
else:
if include_selected_cams:
cameras.append(CameraExport(obj))
if include_cam_bundles:
@ -444,7 +443,7 @@ def is_image_plane(obj):
if not is_plane(obj):
return False
if not len(obj.material_slots):
if len(obj.material_slots) == 0:
return False
mat = get_first_material(obj)
@ -535,8 +534,6 @@ def convert_transform_matrix(matrix, width, height, aspect,
This function will be called for every object for every frame
"""
scale_mat = Matrix.Scale(width, 4)
# Get blender transform data for object
b_loc = matrix.to_translation()
b_rot = matrix.to_euler('ZYX') # ZYX euler matches AE's orientation and allows to use x_rot_correction
@ -695,8 +692,8 @@ def write_jsx_file(context, file, selection, include_animation, ae_size):
jsx_file.write(f'Duration : {duration}\n')
jsx_file.write(f'FPS : {fps}\n')
jsx_file.write(f'Date : {datetime.datetime.now()}\n')
jsx_file.write(f'Exported with io_export_after_effects.py\n')
jsx_file.write(f'**************************************/\n\n\n\n')
jsx_file.write('Exported with io_export_after_effects.py\n')
jsx_file.write('**************************************/\n\n\n\n')
# Wrap in function
jsx_file.write("function compFromBlender(){\n")