7c685d3b9e
io_scene_3ds: Update for Blender 3.x
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Pull Request #1
2023-02-17 21:21:48 +01:00
8f4599c4fb
Cleanup: delete .arcconfig
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This no longer works without developer.blender.org
2023-02-15 12:33:22 +01:00
65ff08e325
GitHub mirror: change Git URLs to point projects.blender.org instead of git.blender.org
2023-02-07 14:46:48 +01:00
043c220958
Update references to the new projects platform and main branch
2023-02-07 14:19:21 +01:00
14ab927340
Gitea: add merge message templates
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To add the pull request # at the end of the commit.
2023-01-30 23:55:27 +01:00
74a85bed96
Gitea: fix pull request template so commit body can be set as description
2023-01-28 18:14:59 +01:00
9d538629bb
Gitea: add pull request template
2023-01-18 18:45:44 +01:00
0f72f6c85c
After Effects export: fix crash when trying to export some meshes
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If a mesh consisted in a single rectangle but it wasn't properly
unwrapped (with each vert at a corner), the object was identified as
an image, but could then not be exported as one.
Consider such objects as nulls instead.
2023-01-06 16:23:31 +01:00
bdcfdd47ec
Addons: Remove storypencil from contrib, this has been moved to official.
2022-12-09 10:00:52 +01:00
96143b1a8b
Storypencil: Remove deprecated context function
2022-11-25 17:04:42 +01:00
d116731b99
Storypencil: Add new shotcut to switch
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After receiving some feedback, we have added this shortcut:
In VSE window: `Tab` to switch to Edit mode
2022-11-25 16:43:26 +01:00
19e8c6bbf0
Storypencil: Rename "slave" to "secondary"
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Old name was not used today.
2022-11-22 20:27:50 +01:00
e6179b3b11
Merge branch 'blender-v3.4-release'
2022-11-17 17:05:09 +01:00
69b1305f4b
Storypencil: Do bidirectional synchronization
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The time line in the child window was not affecting the
main window.
2022-11-17 17:03:01 +01:00
80ebc17234
Storypencil: Rename Base Scene to Template Scene in UI
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This makes the name more consistent.
2022-11-10 22:48:51 +01:00
52f926b784
Storypencil: Rename Base Scene to Template Scene in UI
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This makes the name more consistent.
2022-11-10 22:48:09 +01:00
c43c0b2bcf
Storypencil: Fix conversion error using frame_current
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Need an int
2022-09-20 20:05:54 +02:00
7e86118607
Storypencil: Remove BGL module
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This was deprecated
Also, fixed version number
2022-09-19 15:59:18 +02:00
8fdbc5a71b
Storypencil: New Storyboard add-on
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This add-on allows to handle the drawing of storyboards using
VSE and grease pencil.
https://developer.blender.org/T100665
2022-09-16 20:14:31 +02:00
95107484d0
Cleanup: remove <pep8 compliant> comment (no longer needed)
2022-06-07 21:12:54 +10:00
9406de5f31
Cleanup: remove <pep8 compliant> comment
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This is no longer necessary, see: T98554.
2022-06-03 11:52:13 +10:00
61efd17f87
After Effects export: export multiple cameras when using markers
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In previous versions, when using markers to switch between cameras,
a single animated camera would be exported.
This would cause motion blur issues when the camera would jump quickly
and unexpectedly between two positions.
Instead, we now export all marker cameras, but restrict their time
range to switch between them.
If a camera is used multiple times through a shot, as many cameras
with the same name will be exported.
2022-05-24 19:41:55 +02:00
e45c150617
After Effects export: rewrite function to get cameras for each frame
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Instead, get frame ranges for each camera. This will allow us to
export many animated cameras with appropriate frame ranges.
2022-05-24 19:41:55 +02:00
c33079dc0f
After Effects export: cleanup - remove unused option
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Remove x_rot_correction in convert_transform_matrix(), since it's
always True
2022-05-24 19:41:55 +02:00
bbd906ad6f
After Effects export: export bundle rotations
2022-05-24 19:41:55 +02:00
14365d76b0
After Effects export: cleanup
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- Remove unused import, variable and f-strings
- Replace "if not len(sequence)" by "if len(sequence) == 0"
- Remove useless else block after continue
2022-05-24 19:41:32 +02:00
5c634a4378
After Effects export: cleanup - remove "data" dict
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This dict is only used from the write_jsx_file function, so its
content can be stored directly there instead of passed around.
2022-05-24 19:38:21 +02:00
ab2ec03deb
After Effects export: fix image export when scale is 0
2022-05-24 19:38:21 +02:00
07352bddf4
After Effects export: fix interpolation when channel stays fixed
2022-05-24 19:38:21 +02:00
a23408695a
After Effects export: simplify FPS
2022-05-24 19:38:21 +02:00
afb79c2611
After Effects export: refactor object types into classes
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Use classes for each object type, which include data and animation
collection, and script generation, instead of long and similar
functions for each of these steps.
Also:
- add option to export solids;
- do not systematically prefix all AE object names with an underscore,
as this is not so useful and can be frustrating in comps.
2022-05-19 16:38:35 +02:00
001ab4aa5b
After Effects export: use f-strings for formatting
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This allows a greater float precision, needed by AE for accuracy.
Noticed this when trying to export a shot starting at frame 101 at 24
fps:
>>> "%f" % (101 / 24)
'4.208333', not enough precision for AE
>>> f"{101/24}"
'4.208333333333333', good enough for AE
2022-03-02 14:37:17 +01:00
97ff1244c5
After Effects export: group images and solids into a folder
2022-03-02 14:37:17 +01:00
3580618536
After Effects export: export object hide_render as AE opacity
2022-03-02 14:37:17 +01:00