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io_scene_3ds: Update for Blender 3.x #2

Merged
Sebastian Sille merged 34 commits from blender-v3.5-release into blender-v3.1-release 2023-02-17 22:45:58 +01:00
Showing only changes of commit 96143b1a8b - Show all commits

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@ -144,8 +144,6 @@ class STORYPENCIL_OT_AddSecondaryWindowOperator(Operator):
def configure_new_secondary_window(self, context, new_window):
wrk_name = context.scene.storypencil_edit_workspace.name
override_context = context.copy()
override_context["window"] = new_window
# Open the 2D workspace
blendpath = os.path.dirname(bpy.app.binary_path)
version = bpy.app.version
@ -159,8 +157,8 @@ class STORYPENCIL_OT_AddSecondaryWindowOperator(Operator):
if wk.name == wrk_name:
new_window.workspace = wk
return
bpy.ops.workspace.append_activate(
override_context, idname=wk_name, filepath=template_path)
with context.temp_override(window=new_window):
bpy.ops.workspace.append_activate(context, idname=wk_name, filepath=template_path)
class STORYPENCIL_OT_WindowBringFront(Operator):
@ -172,13 +170,12 @@ class STORYPENCIL_OT_WindowBringFront(Operator):
win_id: bpy.props.StringProperty()
def execute(self, context):
c = context.copy()
win = get_window_from_id(context.window_manager, self.win_id)
if not win:
return {'CANCELLED'}
c["window"] = win
bpy.ops.wm.window_fullscreen_toggle(c)
bpy.ops.wm.window_fullscreen_toggle(c)
with context.temp_override(window=win):
bpy.ops.wm.window_fullscreen_toggle()
bpy.ops.wm.window_fullscreen_toggle()
return {'FINISHED'}
@ -191,12 +188,11 @@ class STORYPENCIL_OT_WindowCloseOperator(Operator):
win_id: bpy.props.StringProperty()
def execute(self, context):
c = context.copy()
win = get_window_from_id(context.window_manager, self.win_id)
if not win:
return {'CANCELLED'}
c["window"] = win
bpy.ops.wm.window_close(c)
with context.temp_override(window=win):
bpy.ops.wm.window_close()
return {'FINISHED'}