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New Addon: Import Autodesk .max #22

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Sebastian Sille wants to merge 38 commits from (deleted):nrgsille-import_max into main

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@ -48,6 +48,18 @@ class Import_max(bpy.types.Operator, bpy_extras.io_utils.ImportHelper):
filename_ext = ".max"
filter_glob: bpy.props.StringProperty(default="*.max", options={'HIDDEN'},)
scale_objects: bpy.props.FloatProperty(name="Scale",
description="Scale factor for all objects",
min=0.0, max=10000.0,
soft_min=0.0, soft_max=10000.0,
default=1.0,
)
use_apply_matrix: bpy.props.BoolProperty(name="Apply Matrix",
description="Use transformation matrix to transform the objects",
default=True,
)
def execute(self, context):
keywords = self.as_keywords(ignore=("axis_forward", "axis_up", "filter_glob"))
global_matrix = axis_conversion(from_forward=self.axis_forward, from_up=self.axis_up,).to_4x4()
@ -1120,6 +1132,24 @@ def create_matrix(prc):
return mtx
def get_matrix_mesh_material(node):
refs = get_reference(node)
if (refs):
mtx = refs.get(0, None)
msh = refs.get(1, None)
mat = refs.get(3, None)
lyr = refs.get(6, None)
else:
refs = get_references(node)
mtx = refs[0]
msh = refs[1]
mat = refs[3]
lyr = None
if (len(refs) > 6):
lyr = refs[6]
return mtx, msh, mat, lyr
def get_property(properties, idx):
for child in properties.children:
if (child.types & 0x100E):
@ -1216,12 +1246,18 @@ def adjust_material(obj, mat):
objMaterial.roughness = 1.0 - material.get('shinines', 0.6)
def create_shape(context, pts, indices, node, key, prc, mat):
def adjust_matrix(obj, node):
mtx = create_matrix(node).flatten()
plc = mathutils.Matrix(*mtx)
obj.matrix_world = plc
return plc
def create_shape(context, pts, indices, node, key, mtx, mat):
name = node.get_first(TYP_NAME).data
shape = bpy.data.meshes.new(name)
if (key is not None):
name = "%s_%d" %(name, key)
mtx = create_matrix(prc)
data = []
if (pts):
loopstart = []
@ -1247,6 +1283,7 @@ def create_shape(context, pts, indices, node, key, prc, mat):
obj = bpy.data.objects.new(name, shape)
context.view_layer.active_layer_collection.collection.objects.link(obj)
adjust_material(obj, mat)
obj.matrix_world = mtx
return True
return True
@ -1391,31 +1428,6 @@ def create_editable_mesh(context, node, msh, mat, mtx):
return created
def get_matrix_mesh_material(node):
refs = get_reference(node)
if (refs):
mtx = refs.get(0, None)
msh = refs.get(1, None)
mat = refs.get(3, None)
lyr = refs.get(6, None)
else:
refs = get_references(node)
mtx = refs[0]
msh = refs[1]
mat = refs[3]
lyr = None
if (len(refs) > 6):
lyr = refs[6]
return mtx, msh, mat, lyr
def adjust_matrix(obj, node):
mtx = create_matrix(node).flatten()
plc = mathutils.Matrix(*mtx)
obj.matrix_world = plc
return plc
def create_shell(context, node, shell, mat, mtx):
name = node.get_first(TYP_NAME).data
refs = get_references(shell)
@ -1424,7 +1436,7 @@ def create_shell(context, node, shell, mat, mtx):
return created
def create_skipable(context, node, msh, mat, mtx, skip):
def create_skipable(context, node, skip):
name = node.get_first(TYP_NAME).data
print(" skipping %s '%s'... " %(skip, name))
return True
@ -1443,11 +1455,11 @@ def create_mesh(context, node, msh, mtx, mat):
else:
skip = SKIPPABLE.get(uid)
if (skip is not None):
created = create_skipable(context, node, msh, mat, mtx, skip)
created = create_skipable(context, node, skip)
return created, uid
def create_object(context, node):
def create_object(context, node, mscale, transform):
parent = get_node_parent(node)
node.parent = parent
name = get_node_name(node)
@ -1458,26 +1470,30 @@ def create_object(context, node):
if (parent_mtx):
mtx = mtx.dot(parent_mtx)
parent = get_node_parent(parent)
if (transform):
mtx = create_matrix(mtx) @ mscale
else:
mtx = mscale
created, uid = create_mesh(context, node, msh, mtx, mat)
def make_scene(context, parent, level=0):
def make_scene(context, mscale, transform, parent, level=0):
for chunk in parent.children:
if (isinstance(chunk, SceneChunk)):
if ((get_guid(chunk) == 0x0001) and (get_super_id(chunk) == 0x0001)):
try:
create_object(context, chunk)
create_object(context, chunk, mscale, transform)
except Exception as exc:
print('ImportError:', exc, chunk)
def read_scene(context, maxfile, filename):
def read_scene(context, maxfile, filename, mscale, transform):
global SCENE_LIST
SCENE_LIST = read_chunks(maxfile, 'Scene', filename+'.Scn.bin', containerReader=SceneChunk)
make_scene(context, SCENE_LIST[0], 0)
make_scene(context, mscale, transform, SCENE_LIST[0], 0)
def read(context, filename):
def read(context, filename, mscale, transform):
if (is_maxfile(filename)):
maxfile = ImportMaxFile(filename)
prop = maxfile.getproperties('\x05DocumentSummaryInformation', convert_time=True, no_conversion=[10])
@ -1487,12 +1503,15 @@ def read(context, filename):
read_directory(maxfile, filename)
read_class_directory(maxfile, filename)
read_video_postqueue(maxfile, filename)
read_scene(context, maxfile, filename)
read_scene(context, maxfile, filename, mscale, transform)
else:
print("File seems to be no 3D Studio Max file!")
def load(operator, context, filepath="", global_matrix=None):
read(context, filepath)
def load(operator, context, filepath="", scale_objects=1.0, use_apply_matrix=False, global_matrix=None):
mscale = mathutils.Matrix.Scale(scale_objects, 4)
if global_matrix is not None:
mscale = global_matrix @ mscale
read(context, filepath, mscale, transform=use_apply_matrix)
return {'FINISHED'}