Import/Export FBX - Animated Custom properties #104433
Labels
No Label
Interest
Animation & Rigging
Interest
Blender Cloud
Interest
Collada
Interest
Core
Interest
Documentation
Interest
Eevee & Viewport
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
Import and Export
Interest
Modeling
Interest
Modifiers
Interest
Nodes & Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds, Tests & Devices
Interest
Python API
Interest
Rendering & Cycles
Interest
Sculpt, Paint & Texture
Interest
Translations
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Meta
Good First Issue
Meta
Papercut
Module
Add-ons (BF-Blender)
Module
Add-ons (Community)
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
2 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender-addons#104433
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: Windows-10-10.0.22621-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3080 Ti Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 526.98
Blender Version
Broken: version: 3.4.0, branch: blender-v3.4-release, commit date: 2022-12-06 18:46, hash: rBa95bf1ac01be
Worked: (newest version of Blender that worked as expected)
Short description of error
The FBX importer/exporter does not import/export the animated custom properties, nor the visibility of the objects.
Exact steps for others to reproduce the error
For example, if I export to FBX from blender and import it back into blender, the custom property appears but not the animation. The same thing if I import an FBX generated in Maya, the custom property appears but not its animation.
From Unity the custom properties of a file generated in blender do not appear either.
So I understand there is a problem with importing and exporting animated custom properties to FBX. And the same with the visibility property.
I'm attaching a blender file with an animated cube and with an animated custom property and animated visibility and also an armature with a bone with an animated custom property.
It could very well be a limitation.
But I couldn't find any information on blender/blender-addons#68575 or https://docs.blender.org/manual/en/3.6/addons/import_export/scene_fbx.html
So I'm confirming the problem.