try to load WRL-File Python: Traceback ( most recent call last:) #104505

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opened 2023-03-24 08:07:59 +01:00 by HeinrichBoldt · 2 comments

System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA RTX A3000 12GB Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 526.67

Blender Version
Broken: version: 3.4.1, branch: blender-v3.4-release, commit date: 2022-12-19 17:00, hash: rB55485cb379f7
Worked: (newest version of Blender that worked as expected)

Addon Information
Name: Web3D X3D/VRML2 format (2, 3, 1)
Author: @ideasman42, Bart, @mont29, @sevaa

Short description of error
Error when trying to import the attached wrl.
Works on other importers.

bpy.context.space_data.bookmarks_active = 2
Python: Traceback (most recent call last):
  File "C:\Program Files\Blender Foundation\Blender 3.4\3.4\scripts\addons\io_scene_x3d\__init__.py", line 60, in execute
    return import_x3d.load(context, **keywords)
  File "C:\Program Files\Blender Foundation\Blender 3.4\3.4\scripts\addons\io_scene_x3d\import_x3d.py", line 3635, in load
    load_web3d(context, filepath,
  File "C:\Program Files\Blender Foundation\Blender 3.4\3.4\scripts\addons\io_scene_x3d\import_x3d.py", line 3534, in load_web3d
    importShape(bpycollection, node, ancestry, global_matrix)
  File "C:\Program Files\Blender Foundation\Blender 3.4\3.4\scripts\addons\io_scene_x3d\import_x3d.py", line 3148, in importShape
    bpydata = geom_fn(geom, ancestry)
  File "C:\Program Files\Blender Foundation\Blender 3.4\3.4\scripts\addons\io_scene_x3d\import_x3d.py", line 1996, in importMesh_IndexedFaceSet
    d.foreach_set('color', cco)
RuntimeError: internal error setting the array
re]

Exact steps for others to reproduce the error

  • Try to import the attached wrl file.

Those files are exported from another system. most elements are fine to load.
But this does not work at all - maybe to many vertexes

**System Information** Operating system: Windows-10-10.0.19044-SP0 64 Bits Graphics card: NVIDIA RTX A3000 12GB Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 526.67 **Blender Version** Broken: version: 3.4.1, branch: blender-v3.4-release, commit date: 2022-12-19 17:00, hash: rB55485cb379f7 Worked: (newest version of Blender that worked as expected) **Addon Information** Name: Web3D X3D/VRML2 format (2, 3, 1) Author: @ideasman42, Bart, @mont29, @sevaa **Short description of error** Error when trying to import the attached wrl. Works on other importers. ``` bpy.context.space_data.bookmarks_active = 2 Python: Traceback (most recent call last): File "C:\Program Files\Blender Foundation\Blender 3.4\3.4\scripts\addons\io_scene_x3d\__init__.py", line 60, in execute return import_x3d.load(context, **keywords) File "C:\Program Files\Blender Foundation\Blender 3.4\3.4\scripts\addons\io_scene_x3d\import_x3d.py", line 3635, in load load_web3d(context, filepath, File "C:\Program Files\Blender Foundation\Blender 3.4\3.4\scripts\addons\io_scene_x3d\import_x3d.py", line 3534, in load_web3d importShape(bpycollection, node, ancestry, global_matrix) File "C:\Program Files\Blender Foundation\Blender 3.4\3.4\scripts\addons\io_scene_x3d\import_x3d.py", line 3148, in importShape bpydata = geom_fn(geom, ancestry) File "C:\Program Files\Blender Foundation\Blender 3.4\3.4\scripts\addons\io_scene_x3d\import_x3d.py", line 1996, in importMesh_IndexedFaceSet d.foreach_set('color', cco) RuntimeError: internal error setting the array re] ``` **Exact steps for others to reproduce the error** - Try to import the attached wrl file. Those files are exported from another system. most elements are fine to load. But this does not work at all - maybe to many vertexes
HeinrichBoldt added the
Priority
Normal
Status
Needs Triage
Type
Report
labels 2023-03-24 08:08:00 +01:00
Germano Cavalcante added
Status
Confirmed
Interest
Pipeline, Assets & IO
and removed
Status
Needs Triage
labels 2023-03-24 19:34:12 +01:00

It's possible that this WRL file is corrupted, but since it works in other importers, so I'm confirming the issue.

It's possible that this WRL file is corrupted, but since it works in other importers, so I'm confirming the issue.
Author

I could open the WRL file without a problem in 3dsMax.

I could open the WRL file without a problem in 3dsMax.
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Reference: blender/blender-addons#104505
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