[TODO] Open bugs and tasks from blender/blender-addons #8
Labels
No Label
bug
confirmed
duplicate
enhancement
help wanted
High
known issue
Normal
not a task
question
task
wontfix
No Milestone
No project
No Assignees
1 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: extensions/io_scene_x3d#8
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
In the old https://projects.blender.org/blender/blender-addons repository are still some open bug reports and feature requests. Even though a lot of them count as known limitation by now, it would be great to get them resolved sometime in the future as at least some users seem to rely on those buggy or missing features.
So to sumarize i'll dump the old open reports here to the new repository for keeping them all in one place collected as low priority TODOs.
To any readers: feel free to propose a PR with a fix for any of them. For other bugs than those listed here please create a new report in this repo.
The below listed tasks got tested with
blender 4.2
with addon version2.3.4
(August 2024).WRL
confirmed:
(note: probably array size related, most likely a blender limitation)
(colors partially missing and throws
KeyError
exception)(inverted/inside normals instead of outside (compare attached cube to default cube))
(image texture rotated counterclockwise; info: image and wrl need to be in the same directory; compare to view inside freeWRL)
needs triage/investigation:
(a hacky fix exists already, test and validate that before creating another solution to ensure rendering of all faces when backface culling is enabled)
X3D
confirmed:
(throws
NameError: name 'uv' is not defined
)(enabling H3D extensions on export throws
AttributeError: module 'gpu' has no attribute 'export_shader'
due to new blender API)needs triage/investigation:
(probably a feature request)
(can't replicate currently, probably resolved by now as files look identical; still needs some proper testing)
(related to blender/blender-addons#69115; needs further testing and investigation)
(Feature request: Add generic precision to x3d and obj exporter; check if still relevant and why and if it's possible)