FBX Import error #94670

Closed
opened 2022-01-05 21:54:33 +01:00 by MarcioMolezini · 17 comments

System Information
Operating system: Windows 10
Graphics card: NVIDIA GeForce GT 730

Blender Version
Broken: (3.0)

Short description of error

Python: Traceback (most recent call last):
  File "C:\Program Files\Blender Foundation\Blender 3.0\3.0\scripts\addons\io_scene_fbx\__init__.py", line 216, in execute
    if import_fbx.load(self, context, filepath=path, **keywords) == {'FINISHED'}:
  File "C:\Program Files\Blender Foundation\Blender 3.0\3.0\scripts\addons\io_scene_fbx\import_fbx.py", line 2904, in load
    _(); del _
  File "C:\Program Files\Blender Foundation\Blender 3.0\3.0\scripts\addons\io_scene_fbx\import_fbx.py", line 2902, in _
    keyblocks = blen_read_shape(fbx_tmpl, fbx_sdata, fbx_bcdata, meshes, scene)
  File "C:\Program Files\Blender Foundation\Blender 3.0\3.0\scripts\addons\io_scene_fbx\import_fbx.py", line 1390, in blen_read_shape
    assert(len(vgweights) == nbr_indices == len(dvcos))
AssertionError

location: <unknown location>:-1

I lost my Bridges to Daz and UE too.

Exact steps for others to reproduce the error
Scene_106.fbx

Import with default settings

**System Information** Operating system: Windows 10 Graphics card: NVIDIA GeForce GT 730 **Blender Version** Broken: (3.0) **Short description of error** ``` Python: Traceback (most recent call last): File "C:\Program Files\Blender Foundation\Blender 3.0\3.0\scripts\addons\io_scene_fbx\__init__.py", line 216, in execute if import_fbx.load(self, context, filepath=path, **keywords) == {'FINISHED'}: File "C:\Program Files\Blender Foundation\Blender 3.0\3.0\scripts\addons\io_scene_fbx\import_fbx.py", line 2904, in load _(); del _ File "C:\Program Files\Blender Foundation\Blender 3.0\3.0\scripts\addons\io_scene_fbx\import_fbx.py", line 2902, in _ keyblocks = blen_read_shape(fbx_tmpl, fbx_sdata, fbx_bcdata, meshes, scene) File "C:\Program Files\Blender Foundation\Blender 3.0\3.0\scripts\addons\io_scene_fbx\import_fbx.py", line 1390, in blen_read_shape assert(len(vgweights) == nbr_indices == len(dvcos)) AssertionError location: <unknown location>:-1 ``` I lost my Bridges to Daz and UE too. **Exact steps for others to reproduce the error** [Scene_106.fbx](https://archive.blender.org/developer/F12792869/Scene_106.fbx) Import with default settings
Author

Added subscriber: @MarcM

Added subscriber: @MarcM

#82246 was marked as duplicate of this issue

#82246 was marked as duplicate of this issue

Added subscriber: @iss

Added subscriber: @iss

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

Please upload sample file to reproduce this issue.

Please upload sample file to reproduce this issue.
Author

MetaHuman_Poses.blend

Hi Richard!
Thanks for your attention
I have the same problem when i use the Daz to Blender bridge.
Worked normally on blender 2.8

[MetaHuman_Poses.blend](https://archive.blender.org/developer/F12791498/MetaHuman_Poses.blend) Hi Richard! Thanks for your attention I have the same problem when i use the Daz to Blender bridge. Worked normally on blender 2.8
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Thanks for the file. I tried to export your model in FBX format but it imports fine without any error (tested on 3.0.0 and current master)
Can you please share export settings? Or simply provide .fbx file where importing fails?

Thanks for the file. I tried to export your model in FBX format but it imports fine without any error (tested on 3.0.0 and current master) Can you please share export settings? Or simply provide .fbx file where importing fails?
Author

this .fbx file has an animation that was not imported. Can you try it please. thanks.Scene_106.fbx

this .fbx file has an animation that was not imported. Can you try it please. thanks.[Scene_106.fbx](https://archive.blender.org/developer/F12792869/Scene_106.fbx)
Richard Antalik changed title from Import error to FBX Import error 2022-01-08 06:11:41 +01:00

Changed status from 'Needs User Info' to: 'Confirmed'

Changed status from 'Needs User Info' to: 'Confirmed'
Member

@iss, found this issue was reported before: #82246 (I want to import FBX with blend shape from Maya and export it as glb.)
Would be safe to merge them.

@iss, found this issue was reported before: #82246 (I want to import FBX with blend shape from Maya and export it as glb.) Would be safe to merge them.

Will merge #82246 here since this is confirmed and there is no data from report author. Thanks for finding duplicate.

Will merge #82246 here since this is confirmed and there is no data from report author. Thanks for finding duplicate.
Added subscribers: @henachokomayuge, @ThomasWright, @lichtwerk, @nicholashawkes
Author

Good Morning.
In this case, i used the bridge from Daz Studio. The animation is working but i lost the controlers and the bones. Look that the "Report Error" mentioned the Python again. All this troubles started whem i change to Blender 3.0.
Captura de tela 2022-01-11 092214.png

Good Morning. In this case, i used the bridge from Daz Studio. The animation is working but i lost the controlers and the bones. Look that the "Report Error" mentioned the Python again. All this troubles started whem i change to Blender 3.0. ![Captura de tela 2022-01-11 092214.png](https://archive.blender.org/developer/F12800830/Captura_de_tela_2022-01-11_092214.png)
Member

Hi @MarcM, looks like the Daz bridge needs an update for 3.0.
There was a breaking change in regards to custom_shape_scale:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Python_API#Breaking_Changes

Hi @MarcM, looks like the Daz bridge needs an update for 3.0. There was a breaking change in regards to `custom_shape_scale`: https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Python_API#Breaking_Changes
Author

Jesus Christ!!!
I'm only a 3D artist!! Hahahahaha!!!
Thanks for the information!!

Jesus Christ!!! I'm only a 3D artist!! Hahahahaha!!! Thanks for the information!!
Member

Identical to #84111

Identical to https://projects.blender.org/blender/blender-addons/issues/84111
Blender Bot added
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Archived
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Status
Confirmed
labels 2023-09-27 11:23:27 +02:00
Pratik Borhade added
Status
Duplicate
and removed
Status
Archived
labels 2023-09-27 11:23:40 +02:00
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Reference: blender/blender-addons#94670
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