Magic UV: Get nodes with their types instead of names #104402
No reviewers
Labels
No Label
Interest
Animation & Rigging
Interest
Blender Cloud
Interest
Collada
Interest
Core
Interest
Documentation
Interest
Eevee & Viewport
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
Import and Export
Interest
Modeling
Interest
Modifiers
Interest
Nodes & Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds, Tests & Devices
Interest
Python API
Interest
Rendering & Cycles
Interest
Sculpt, Paint & Texture
Interest
Translations
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Meta
Good First Issue
Meta
Papercut
Module
Add-ons (BF-Blender)
Module
Add-ons (Community)
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
2 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender-addons#104402
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "pioverfour/blender-addons:dp_fix_new_mat_issue_magicuv"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Using hardcoded names to retrieve nodes can result in errors if the
user has enabled UI translation, because the new nodes may not have
the expected English names.
Instead, we retrieve the nodes using their types (BSDF_PRINCIPLED or
OUTPUT_MATERIAL).
Ref blender/blender#104145
8485a747dc
toc7add56b08
Thanks for your patch.
I have few requests for this patch.
Could you check my comments?
@ -3,3 +3,3 @@
__author__ = "Nutti <nutti.metro@gmail.com>"
__status__ = "production"
__version__ = "6.7"
__version__ = "6.8"
Could you revert version to
6.7
?I'm considering to update the version when some patches are merged.
@ -13,3 +13,3 @@
"Alexander Milovsky, Dusan Stevanovic, MatthiasThDs, "
"theCryingMan, PratikBorhade302",
"version": (6, 7, 0),
"version": (6, 8, 0),
Same here.
Could you revert version to
6.7
?I'm considering to update the version when some patches are merged.
c7add56b08
tocd5d278353
I’ve reverted to the previous version number. Do you want me to merge this or would you rather handle it yourself, since you’ve got another repo at GitHub and all?
@pioverfour
Thanks for your patch. Merged.
I sometime merge the changes from this repository to GitHub one.
If you want, you can send the patch to the repo at GitHub as well.
https://github.com/nutti/Magic-UV/pulls
I’ll let you handle the GitHub side :)