FBX IO: Only import the first animation curve per channel #104866

Merged
Thomas Barlow merged 3 commits from Mysteryem/blender-addons:fbx_anim_import_discard_extra_curves_pr into main 2023-09-08 00:33:39 +02:00
Member

FBX's default animation system only uses the first animation curve
assigned to a channel.

This patch changes the FBX Importer to also only use the first animation
curve assigned to a channel.

FBX's default animation system only uses the first animation curve assigned to a channel. This patch changes the FBX Importer to also only use the first animation curve assigned to a channel.
Thomas Barlow added 1 commit 2023-09-05 05:18:23 +02:00
FBX's default animation system only uses the first animation curve
assigned to a channel.

This patch changes the FBX Importer to also only use the first animation
curve assigned to a channel.
Thomas Barlow requested review from Bastien Montagne 2023-09-05 05:18:38 +02:00
Bastien Montagne approved these changes 2023-09-05 10:11:31 +02:00
Bastien Montagne left a comment
Owner

Nice simplification!

Nice simplification!
Thomas Barlow added 2 commits 2023-09-08 00:31:09 +02:00
Thomas Barlow merged commit bf0e7c8d6e into main 2023-09-08 00:33:39 +02:00
Thomas Barlow deleted branch fbx_anim_import_discard_extra_curves_pr 2023-09-08 00:33:39 +02:00
Sign in to join this conversation.
No reviewers
No Milestone
No project
No Assignees
2 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender-addons#104866
No description provided.