new bmesh refresh method #104995

Open
Jose Conseco wants to merge 1 commits from JoseConseco/blender-addons:main into main

When changing the target branch, be careful to rebase the branch in your fork to match. See documentation.
First-time contributor

This will use bmesh.update_edit_mesh() rather than old hack ( toggling to object then edit mode) - to refresh edit mode mesh. Thanks to this it avoids unnecessary depsgraph updates.

This will use bmesh.update_edit_mesh() rather than old hack ( toggling to object then edit mode) - to refresh edit mode mesh. Thanks to this it avoids unnecessary depsgraph updates.
Jose Conseco added 1 commit 2023-11-11 15:52:04 +01:00
7bfe53dda9 new bmesh refresh method
This will use bmesh.update_edit_mesh() rather than old hack ( toggling to object then edit mode)
First-time contributor

Looks interesting. Indeed, there was a need for toggling in many cases.

Looks interesting. Indeed, there was a need for toggling in many cases.
First-time contributor

We need this implemented to Blender - thanks for your work

We need this implemented to Blender - thanks for your work
First-time contributor

fix, for F2 lag with DrawXray Snapping, will be included directly in Blender

fix, for F2 lag with DrawXray Snapping, will be included directly in Blender
Merge conflict checking is in progress. Try again in few moments.

Checkout

From your project repository, check out a new branch and test the changes.
git fetch -u main:JoseConseco-main
git checkout JoseConseco-main
Sign in to join this conversation.
No reviewers
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender-addons#104995
No description provided.