Fix: Add Mesh Extra Objects: Inverted normals of solids when vertex positions are inverted #105123

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Thomas Barlow merged 3 commits from Mysteryem/blender-addons:fix_mesh_extra_objects_solid_inverted_normals into main 2024-01-16 21:38:19 +01:00
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@ -13,7 +13,7 @@
bl_info = { bl_info = {
"name": "Extra Objects", "name": "Extra Objects",
"author": "Multiple Authors", "author": "Multiple Authors",
"version": (0, 3, 9), "version": (0, 3, 10),
"blender": (2, 80, 0), "blender": (2, 80, 0),
"location": "View3D > Add > Mesh", "location": "View3D > Add > Mesh",
"description": "Add extra mesh object types", "description": "Add extra mesh object types",