FBX IO: Export corner normals instead of face normals #105150
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Reference: blender/blender-addons#105150
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Delete Branch "Mysteryem/blender-addons:fbx_disable_face_normals_export"
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Face normals do not seem to be as widely supported as vertex and corner
normals, so meshes with the 'FACE'
.normals_domain
are now exported ascorner normals instead.
See blender/blender#117470.
I can't think of any reasons to export face normals that would warrant adding an option to the exporter, so I think it will be best to leave exported normals as corner/vertex for now.
Vertex normals are not as common to find in .fbx files as corner normals, but I wouldn't say they are uncommon. Both vertex and corner normals are present in much example code in the FBX SDK, so support for vertex normals is likely pretty good.