WIP: GLTF: Use layout panels instead of PanelTypes #105239
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Reference: blender/blender-addons#105239
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Delete Branch "deadpin:panels-gltf"
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TODO...
Reference: blender/blender#119488
Jesse Yurkovich referenced this pull request from blender/blender2024-03-18 04:49:01 +01:00
Hello, thanks :)
Let me know when this PR is ready.
The better workflow is to create a diff / patch or directly a PR upstream, here: https://github.com/KhronosGroup/glTF-Blender-IO
Closing in favor of upstream PR https://github.com/KhronosGroup/glTF-Blender-IO/pull/2193
Hello @deadpin
Seems we broke the user extension system with this new layout panel system.
User extension system is a way, in glTF, to add a new addon that can enhancement / change the glTF exporter.
This system allowed to register some classes that change the behavior, but also some Panel classes that add some panels in glTF exporter or importer, by setting a Panel class with bl_parent_id
This system is no more working. How can now access the operator layout to add a new layout panel ?
Here is an example of addons, with the old system : https://github.com/KhronosGroup/glTF-Blender-IO/blob/main/example-addons/example_gltf_exporter_extension/init.py
Pull request closed