blender-addons/rigify/rigs
Alexander Gavrilov bf936d59d0 Rigify: fix unreliable interpolation of limb tweak roll.
The old math wasn't handling inverted quaternions. In comparison,
Matrix.lerp is actually using internally exactly the same math code
that is used by constraint influence.
2023-10-12 13:05:54 +02:00
..
basic Revert "Merge branch 'main' into blender-v3.6-release" 2023-07-05 09:41:03 +02:00
experimental Revert "Merge branch 'main' into blender-v3.6-release" 2023-07-05 09:41:03 +02:00
face Revert "Merge branch 'main' into blender-v3.6-release" 2023-07-05 09:41:03 +02:00
faces Revert "Merge branch 'main' into blender-v3.6-release" 2023-07-05 09:41:03 +02:00
limbs Rigify: fix unreliable interpolation of limb tweak roll. 2023-10-12 13:05:54 +02:00
skin Revert "Merge branch 'main' into blender-v3.6-release" 2023-07-05 09:41:03 +02:00
spines Revert "Merge branch 'main' into blender-v3.6-release" 2023-07-05 09:41:03 +02:00
__init__.py Adding the Rigify addon to svn. 2010-11-17 06:05:16 +00:00
chain_rigs.py Revert "Merge branch 'main' into blender-v3.6-release" 2023-07-05 09:41:03 +02:00
utils.py Revert "Merge branch 'main' into blender-v3.6-release" 2023-07-05 09:41:03 +02:00
widgets.py Revert "Merge branch 'main' into blender-v3.6-release" 2023-07-05 09:41:03 +02:00