blender-addons/io_scene_fbx
Thomas Barlow e4aa83d2ee FBX IO: Export corner normals instead of face normals
Face normals do not seem to be as widely supported as vertex and corner
normals, so meshes with the 'FACE' `.normals_domain` are now exported as
corner normals instead.

See blender/blender#117470.

Pull Request: #105150
2024-02-07 03:36:03 +01:00
..
__init__.py FBX IO: Export corner normals instead of face normals 2024-02-07 03:36:03 +01:00
data_types.py Fix FBX char type being interpreted as bool 2023-09-26 03:44:42 +02:00
encode_bin.py FBX IO: Speed up export by multithreading array compression 2024-01-12 21:39:18 +01:00
export_fbx_bin.py FBX IO: Export corner normals instead of face normals 2024-02-07 03:36:03 +01:00
fbx2json.py Fix FBX char type being interpreted as bool 2023-09-26 03:44:42 +02:00
fbx_utils_threading.py FBX IO: Add utility to schedule tasks to run on separate threads 2024-01-12 21:29:20 +01:00
fbx_utils.py FBX IO: Fix animation import when the newer opt-in FBX_KTIME is used 2023-12-01 01:00:24 +01:00
import_fbx.py FBX IO: Use the new ShapeKey.points with faster foreach_get/set 2024-01-24 05:06:48 +01:00
json2fbx.py FBX IO: Speed up export by multithreading array compression 2024-01-12 21:39:18 +01:00
parse_fbx.py FBX IO: Speed up parsing by multithreading array decompression 2024-01-12 21:32:34 +01:00