Paint: Re-add generic greyscale paint brush icon #13

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Sean Kim merged 1 commits from Sean-Kim/blender-assets:readd-monochrome-paint into main 2024-11-07 02:06:40 +01:00
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This commit re-adds the old generic brush icon to help differentiate
the normal and the paint brush in Sculpt mode for 4.3 release. Future
work is planned to further modify the default sculpt brush.

This readded icon is labeled as brush.mesh_paint.generic.


Toolbar in Sculpt mode showing new icons

Screenshot 2024-11-05 at 2.53.53 PM.png

This commit re-adds the old generic brush icon to help differentiate the normal and the paint brush in Sculpt mode for 4.3 release. Future work is planned to further modify the default sculpt brush. This readded icon is labeled as `brush.mesh_paint.generic`. --- ### Toolbar in Sculpt mode showing new icons ![Screenshot 2024-11-05 at 2.53.53 PM.png](/attachments/187df924-cfbb-407a-bbef-b9d3e0cf408e)
Sean Kim added 1 commit 2024-11-06 00:02:09 +01:00
Sean Kim requested review from Julien Kaspar 2024-11-06 00:04:18 +01:00
Julien Kaspar approved these changes 2024-11-06 11:25:42 +01:00
Julien Kaspar left a comment
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Looks good!

For adding this back to the toolbar in Blender:
I'd suggest to use the greyscale icon for the 'Brush' tool in all modes instead of the green accent color one.
Only in sculpt mode do we need to use the green icon for the 'Paint' tool to differentiate the two.
(Basically like it was in 4.2)

Looks good! For adding this back to the toolbar in Blender: I'd suggest to use the greyscale icon for the 'Brush' tool in all modes instead of the green accent color one. Only in sculpt mode do we need to use the green icon for the 'Paint' tool to differentiate the two. (Basically like it was in 4.2)
Sean Kim merged commit 2cbf38aaf5 into main 2024-11-07 02:06:40 +01:00
Sean Kim deleted branch readd-monochrome-paint 2024-11-07 02:06:41 +01:00
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Reference: blender/blender-assets#13
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