Bevel modifier: vertex/edge weight attributes now exposed as string input #14

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Mike93 wants to merge 1 commits from Mike93/blender-developer-docs:bevel-weight-doc-update into main

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Related to this change:
blender/blender#117366

Related to this change: https://projects.blender.org/blender/blender/pulls/117366
Mike93 added 1 commit 2024-01-30 01:45:30 +01:00
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Never saw this, my bad. It's handled by now anyway.

Never saw this, my bad. It's handled by now anyway.
Hans Goudey closed this pull request 2024-11-22 19:20:11 +01:00
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All good. A little while ago I did look for it in release notes and didn't find anything. I imagine hard surface modelers will want to get any details they can on this feature in 4.3 (I have a few reaching out to me already).

All good. A little while ago I did look for it in release notes and didn't find anything. I imagine hard surface modelers will want to get any details they can on this feature in 4.3 (I have a few reaching out to me already).
Member

https://developer.blender.org/docs/release_notes/4.3/modeling/#bevel-modifier

Feel free to add some more info there. Combined with the changes in the manual I think it should be okay currently though.

https://developer.blender.org/docs/release_notes/4.3/modeling/#bevel-modifier Feel free to add some more info there. Combined with the changes in the manual I think it should be okay currently though.

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Reference: blender/blender-developer-docs#14
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