Blender manual: Edge Slide, Key + Mouse combination doesn't work #101429

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opened 2022-09-28 12:13:58 +02:00 by Hoang Duy Tran · 20 comments
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System Information
Operating system: macOS-10.15.7-x86_64-i386-64bit 64 Bits

Blender Version
Broken: version: 3.4.0 Alpha, branch: master, commit date: 2022-09-24 17:57, hash: blender/blender@4e7983e073

Short description of error
Following instruction on this page:

https://docs.blender.org/manual/en/dev/modeling/meshes/editing/edge/edge_slide.html

part:

Even E
Forces the edge loop to match the shape of the adjacent edge loop. You can flip to the opposite vertex using F. Use Alt-Wheel to change the control edge.

The key + mouse combination doesn't work:
Use Alt-Wheel to change the control edge

Screenshot 2022-09-28 at 11.11.00.png

**System Information** Operating system: macOS-10.15.7-x86_64-i386-64bit 64 Bits **Blender Version** Broken: version: 3.4.0 Alpha, branch: master, commit date: 2022-09-24 17:57, hash: `blender/blender@4e7983e073` **Short description of error** Following instruction on this page: https://docs.blender.org/manual/en/dev/modeling/meshes/editing/edge/edge_slide.html part: ``` Even E Forces the edge loop to match the shape of the adjacent edge loop. You can flip to the opposite vertex using F. Use Alt-Wheel to change the control edge. ``` The key + mouse combination doesn't work: **Use Alt-Wheel to change the control edge** ![Screenshot 2022-09-28 at 11.11.00.png](https://archive.blender.org/developer/F13586893/Screenshot_2022-09-28_at_11.11.00.png)
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Added subscriber: @hoanguk

Added subscriber: @hoanguk

#102184 was marked as duplicate of this issue

#102184 was marked as duplicate of this issue
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Added subscriber: @OmarEmaraDev

Added subscriber: @OmarEmaraDev
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I can't seem to find a reference to that in the source, so I guess this needs to be updated in the documentation.

I can't seem to find a reference to that in the source, so I guess this needs to be updated in the documentation.
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Please do take note that the reference to 'Alt-Wheel' is also in this part of the text:

To change the control edge that determines the position of the edge loop, use the Alt-Wheel to scroll to a different edge.

Screenshot 2022-09-28 at 15.30.34.png

Please do take note that the reference to 'Alt-Wheel' is also in this part of the text: ``` To change the control edge that determines the position of the edge loop, use the Alt-Wheel to scroll to a different edge. ``` ![Screenshot 2022-09-28 at 15.30.34.png](https://archive.blender.org/developer/F13587774/Screenshot_2022-09-28_at_15.30.34.png)
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A further observation showing that this statement is NOT entirely true:

An example that shows this is selecting two edges that share the same face. A face cannot be adjacent to itself.

Screenshot 2022-09-28 at 15.52.47.png

Here is an example I'm doing, selecting two edges that share the same face:
Screenshot 2022-09-28 at 15.50.33.png

and here is the file:
20220928_edge_slide_mirror_correct_uv_two_edges_sharing_one_face_0001.blend

A further observation showing that this statement is NOT entirely true: ``` An example that shows this is selecting two edges that share the same face. A face cannot be adjacent to itself. ``` ![Screenshot 2022-09-28 at 15.52.47.png](https://archive.blender.org/developer/F13587846/Screenshot_2022-09-28_at_15.52.47.png) Here is an example I'm doing, selecting **two edges that share the same face**: ![Screenshot 2022-09-28 at 15.50.33.png](https://archive.blender.org/developer/F13587847/Screenshot_2022-09-28_at_15.50.33.png) and here is the file: [20220928_edge_slide_mirror_correct_uv_two_edges_sharing_one_face_0001.blend](https://archive.blender.org/developer/F13587850/20220928_edge_slide_mirror_correct_uv_two_edges_sharing_one_face_0001.blend)
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Another observation on the Border Edges of Limitations & Workarounds, this statement is NOT entirely true:

When a single edge was selected in a single-sided object. An edge loop cannot be found because there is only one face.

Screenshot 2022-09-28 at 16.04.14.png

This is the image showing the edge slid using Edge Slide:

Screenshot 2022-09-28 at 16.01.52.png

Here is the file, open it and execute Edge Slide and you will see:

20220928_edge_slide_single_face_0001.blend

Another observation on the **Border Edges** of **Limitations & Workarounds**, this statement is NOT entirely true: ``` When a single edge was selected in a single-sided object. An edge loop cannot be found because there is only one face. ``` ![Screenshot 2022-09-28 at 16.04.14.png](https://archive.blender.org/developer/F13587886/Screenshot_2022-09-28_at_16.04.14.png) This is the image showing the edge slid using Edge Slide: ![Screenshot 2022-09-28 at 16.01.52.png](https://archive.blender.org/developer/F13587897/Screenshot_2022-09-28_at_16.01.52.png) Here is the file, open it and execute Edge Slide and you will see: [20220928_edge_slide_single_face_0001.blend](https://archive.blender.org/developer/F13587892/20220928_edge_slide_single_face_0001.blend)

Added subscriber: @JaumeBellet

Added subscriber: @JaumeBellet
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Added subscriber: @edward88

Added subscriber: @edward88

Ah sorry for the duplicate

Ah sorry for the duplicate
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Added subscriber: @Blendify

Added subscriber: @Blendify
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Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
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This features looks like it was disabled in blender/blender@bfc9d426bb

Likely the feature does not work well with multi object editing, however this needs to be looked into more.

This features looks like it was disabled in blender/blender@bfc9d426bb Likely the feature does not work well with multi object editing, however this needs to be looked into more.

Added subscriber: @mano-wii

Added subscriber: @mano-wii

I would just remove the description of this feature from the manual.
The transform operators already have many modal shortcuts, decreasing the amount doesn't seem like a bad thing.
There were no complaints with this removal.
Also, if the navigate-while-transform feature is implemented, Alt-Wheel would conflict with navigation shortcuts.

I would just remove the description of this feature from the manual. The transform operators already have many modal shortcuts, decreasing the amount doesn't seem like a bad thing. There were no complaints with this removal. Also, if the navigate-while-transform feature is implemented, `Alt-Wheel` would conflict with navigation shortcuts.
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@mano-wii should TFM_MODAL_EDGESLIDE_DOWN (and the _UP variant) be removed completely from the code then?

@mano-wii should `TFM_MODAL_EDGESLIDE_DOWN` (and the `_UP` variant) be removed completely from the code then?

I had forgotten that these enums existed.
Removing from code looks good.

I had forgotten that these enums existed. Removing from code looks good.

This issue was referenced by blender/blender@bfb3d78902

This issue was referenced by blender/blender@bfb3d789023245dbd6c1137dc0437a438b5912d5
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Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Aaron Carlisle self-assigned this 2022-11-19 03:20:44 +01:00
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Fixed in rBM9709

Fixed in rBM9709
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Reference: blender/blender-manual#101429
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