Fix #107265: Compositor: output node remove note that z-depth can be saved #104457
@ -162,9 +162,13 @@ UV maps and Color Attributes can be retrieved using their name.
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Other attributes are listed below:
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``geom:generated``
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Generated texture coordinates.
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Automatically generated texture coordinates, from undeformed mesh.
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``geom:uv``
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Default render UV map.
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``geom:tangent``
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Default tangent vector along surface, in object space.
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``geom:undisplaced``
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Position before displacement, in object space.
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``geom:dupli_generated``
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For instances, generated coordinate from instancer object.
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``geom:dupli_uv``
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@ -177,26 +181,38 @@ Other attributes are listed below:
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Vertex coordinates array of the polygon (always three vertices currently).
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``geom:name``
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Name of the object.
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``geom:is_smooth``
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Is mesh face smooth or flat shaded.
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``geom:is_curve``
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Is object a strand or not.
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Is object a curve or not.
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``geom:curve_intercept``
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Point along the strand, from root to tip.
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0..1 coordinate for point along the curve, from root to tip.
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``geom:curve_thickness``
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Thickness of the strand.
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Thickness of the curve in object space.
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``geom:curve_length``
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Length of the curve in object space.
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``geom:curve_tangent_normal``
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Tangent Normal of the strand.
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``geom:is_point``
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Is point in a point cloud or not.
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``geom:point_radius``
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Radius of point in point cloud.
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``geom:point_position``
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Center position of point in point cloud.
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``geom:point_random``
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Random number, different for every point in point cloud.
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``path:ray_length``
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Ray distance since last hit.
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``object:random``
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Random number, different for every object instance.
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``object:index``
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Object unique instance index.
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``object:location``
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Object location.
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``object:index``
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Object index number.
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``object:random``
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Per object random number generated from object index and name.
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``material:index``
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Material index number.
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Material unique index number.
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``particle:index``
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Particle instance number.
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Particle unique instance number.
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``particle:age``
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Particle age in frames.
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``particle:lifetime``
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