Minor fixes to Render Output Properties section #104463
@ -40,10 +40,6 @@ Render Region
|
|||||||
See the :ref:`Render Region <editors-3dview-navigate-render-region>`
|
See the :ref:`Render Region <editors-3dview-navigate-render-region>`
|
||||||
documentation to see how to define the size of the render region.
|
documentation to see how to define the size of the render region.
|
||||||
|
|
||||||
.. note::
|
|
||||||
|
|
||||||
This disables the *Save Buffers* option in the Performance panel.
|
|
||||||
|
|
||||||
.. _bpy.types.RenderSettings.use_crop_to_border:
|
.. _bpy.types.RenderSettings.use_crop_to_border:
|
||||||
|
|
||||||
Crop to Render Region
|
Crop to Render Region
|
||||||
|
@ -24,8 +24,8 @@ Step
|
|||||||
Controls the number of frames to advance by for each frame in the timeline.
|
Controls the number of frames to advance by for each frame in the timeline.
|
||||||
|
|
||||||
|
|
||||||
Time Remapping
|
Time Stretching
|
||||||
==============
|
===============
|
||||||
|
|
||||||
Use to remap the length of an animation; making it run slower or faster.
|
Use to remap the length of an animation; making it run slower or faster.
|
||||||
The *Old* and *New* settings may either be used as absolute values or as a ratio:
|
The *Old* and *New* settings may either be used as absolute values or as a ratio:
|
||||||
@ -33,7 +33,7 @@ For example, setting *Old* to a value of 2 and *New* to 1 will run the animation
|
|||||||
|
|
||||||
.. warning::
|
.. warning::
|
||||||
|
|
||||||
Using *Time Remapping* will not influence the *Start* or *End* frames set above,
|
Using *Time Stretching* will not influence the *Start* or *End* frames set above,
|
||||||
so make sure that your animation is not cut off or has extraneous still frames at the end.
|
so make sure that your animation is not cut off or has extraneous still frames at the end.
|
||||||
|
|
||||||
.. _bpy.types.RenderSettings.frame_map_old:
|
.. _bpy.types.RenderSettings.frame_map_old:
|
||||||
|
@ -13,5 +13,5 @@ There is support for many different stereo 3D visualization types.
|
|||||||
.. note::
|
.. note::
|
||||||
|
|
||||||
If you have a real 3D display at some point you can change the 3D display mode in the Window menu,
|
If you have a real 3D display at some point you can change the 3D display mode in the Window menu,
|
||||||
by calling the Stereo 3D operator.
|
by calling the *Stereo 3D* operator.
|
||||||
Be aware that some modes require a fullscreen editor to work, and this can be taxing on your CPU.
|
Be aware that some modes require a fullscreen editor to work, and this can be taxing on your CPU.
|
||||||
|
Loading…
Reference in New Issue
Block a user