Minor fixes to Render Output Properties section #104463

Merged
Brecht Van Lommel merged 3 commits from persun/blender-manual:render-animation into blender-v3.6-release 2023-05-31 14:49:45 +02:00
3 changed files with 4 additions and 8 deletions

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@ -40,10 +40,6 @@ Render Region
See the :ref:`Render Region <editors-3dview-navigate-render-region>`
documentation to see how to define the size of the render region.
.. note::
This disables the *Save Buffers* option in the Performance panel.
.. _bpy.types.RenderSettings.use_crop_to_border:
Crop to Render Region

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@ -24,8 +24,8 @@ Step
Controls the number of frames to advance by for each frame in the timeline.
Time Remapping
==============
Time Stretching
===============
Use to remap the length of an animation; making it run slower or faster.
The *Old* and *New* settings may either be used as absolute values or as a ratio:
@ -33,7 +33,7 @@ For example, setting *Old* to a value of 2 and *New* to 1 will run the animation
.. warning::
Using *Time Remapping* will not influence the *Start* or *End* frames set above,
Using *Time Stretching* will not influence the *Start* or *End* frames set above,
so make sure that your animation is not cut off or has extraneous still frames at the end.
.. _bpy.types.RenderSettings.frame_map_old:

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@ -13,5 +13,5 @@ There is support for many different stereo 3D visualization types.
.. note::
If you have a real 3D display at some point you can change the 3D display mode in the Window menu,
by calling the Stereo 3D operator.
by calling the *Stereo 3D* operator.
Be aware that some modes require a fullscreen editor to work, and this can be taxing on your CPU.