Minor fixes to Render Output Properties section #104463
@ -40,10 +40,6 @@ Render Region
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See the :ref:`Render Region <editors-3dview-navigate-render-region>`
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documentation to see how to define the size of the render region.
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.. note::
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This disables the *Save Buffers* option in the Performance panel.
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.. _bpy.types.RenderSettings.use_crop_to_border:
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Crop to Render Region
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@ -24,8 +24,8 @@ Step
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Controls the number of frames to advance by for each frame in the timeline.
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Time Remapping
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==============
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Time Stretching
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===============
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Use to remap the length of an animation; making it run slower or faster.
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The *Old* and *New* settings may either be used as absolute values or as a ratio:
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@ -33,7 +33,7 @@ For example, setting *Old* to a value of 2 and *New* to 1 will run the animation
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.. warning::
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Using *Time Remapping* will not influence the *Start* or *End* frames set above,
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Using *Time Stretching* will not influence the *Start* or *End* frames set above,
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so make sure that your animation is not cut off or has extraneous still frames at the end.
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.. _bpy.types.RenderSettings.frame_map_old:
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@ -13,5 +13,5 @@ There is support for many different stereo 3D visualization types.
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.. note::
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If you have a real 3D display at some point you can change the 3D display mode in the Window menu,
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by calling the Stereo 3D operator.
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by calling the *Stereo 3D* operator.
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Be aware that some modes require a fullscreen editor to work, and this can be taxing on your CPU.
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