Improvements for "Texture Nodes" section #104466
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Reference: blender/blender-manual#104466
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Delete Branch "Matthew-Hinson/blender-manual:texture-node-editor"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
One sentence that I assumed is a mistake reads as follows (Mix Node):
It doesn't really make sense for a "new" node to not be "forward" compatible, so I changed this to "backward" instead (= old Blender versions can't read .blend files with the new node).
The alternative would mean that new Blender versions can't read files with the old node, which I certainly hope is not the case.
The notes
.. Editor's Note: This page gets copied into:
still stand true and shouldn't be removed.@ -9,2 +6,2 @@
Invert Color Node
*****************
***********
Invert Node
This node was renamed to "Invert Color" in Blender 3.6
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I removed those comments because they were outdated, and will likely continue to easily become outdated in the future. Take the Mix Node page for example:
The first and last pages no longer exist, and the Texture Nodes page is missing.
But sure, I re-added and updated the comments and also put the "Invert Color" name back (my local 3.6 download still had it as "Invert", but the latest build indeed has it changed). I also changed the "Mix" page so its title matches the node name depending on the context ("Mix RGB" in texture nodes, "Mix Color" in shading/geometry nodes, and "Mix" in compositing).
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Conflicts resolved and "This page gets copied into" comments brought up to date.