Nodes Rotation Socket Documentation #104584

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Dalai Felinto merged 15 commits from Sam-Aldhaher/blender-manual:blender-v4.0_rotation_nodes into blender-v4.0-release 2023-10-23 12:19:41 +02:00
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WIP: this PR adds documentation for the rotation socket nodes
addresses issue: blender/blender#113193

WIP: this PR adds documentation for the rotation socket nodes addresses issue: https://projects.blender.org/blender/blender/issues/113193
Sam Aldhaher added 12 commits 2023-10-14 16:41:50 +02:00
Sam Aldhaher requested review from Dalai Felinto 2023-10-14 16:45:54 +02:00

Hi, thanks for the contribution.

At the moment gitea is having an issue with handling patch with images. We are looking at it.

Hi, thanks for the contribution. At the moment gitea is having [an issue](https://github.com/go-gitea/gitea/issues/17715) with handling patch with images. We are looking at it.
Dalai Felinto requested review from Hans Goudey 2023-10-16 12:31:18 +02:00

Nice work, some comments:


Aligh Euler to Vector Node

image

Question for @HooglyBoogly, why is this Rotation input not using the Rotation socket?


Some of the images were captured while the node was active. This leaves an undesirable white border:

image

Nice work, some comments: --- Aligh Euler to Vector Node ![image](/attachments/b88d5db8-fe39-4722-a9ed-e570dd3bf999) Question for @HooglyBoogly, why is this Rotation input not using the Rotation socket? --- Some of the images were captured while the node was active. This leaves an undesirable white border: ![image](/attachments/5de18d05-9ffd-4d3e-a573-30a79dfcefb9)
Hans Goudey reviewed 2023-10-16 13:01:48 +02:00
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Question for @HooglyBoogly, why is this Rotation input not using the Rotation socket?

blender/blender#104416 gives a better alternative that uses the rotation socket, there was no time to finish it for 4.0 though.


This looks good to me. The basics are all here!

Might be nice to link to the sections in https://docs.blender.org/manual/en/latest/advanced/appendices/rotations.html to give people somewhere to research these things. But not a big deal not to have that now.

>Question for @HooglyBoogly, why is this Rotation input not using the Rotation socket? blender/blender#104416 gives a better alternative that uses the rotation socket, there was no time to finish it for 4.0 though. --- This looks good to me. The basics are all here! Might be nice to link to the sections in https://docs.blender.org/manual/en/latest/advanced/appendices/rotations.html to give people somewhere to research these things. But not a big deal not to have that now.
Aaron Carlisle requested review from Aaron Carlisle 2023-10-16 19:54:16 +02:00
Aaron Carlisle requested changes 2023-10-16 19:54:34 +02:00
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https://docs.blender.org/manual/en/latest/interface/controls/nodes/parts.html#sockets Also needs to be updated.
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@Blendify do you know how this figure was generated in https://docs.blender.org/manual/en/latest/interface/controls/nodes/parts.html#sockets? ![image](/attachments/7d5f7453-810e-4067-89ac-690b8c510a25)
Sam Aldhaher added 1 commit 2023-10-17 01:21:26 +02:00
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@Blendify do you know how this figure was generated in https://docs.blender.org/manual/en/latest/interface/controls/nodes/parts.html#sockets?

Wow, I have no idea why this ended up in the manual, that was a UI mockup from https://ui.blender.org/nodes AFAIK.

>@Blendify do you know how this figure was generated in https://docs.blender.org/manual/en/latest/interface/controls/nodes/parts.html#sockets? Wow, I have no idea why this ended up in the manual, that was a UI mockup from https://ui.blender.org/nodes AFAIK.
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@Blendify do you know how this figure was generated in https://docs.blender.org/manual/en/latest/interface/controls/nodes/parts.html#sockets?

Wow, I have no idea why this ended up in the manual, that was a UI mockup from https://ui.blender.org/nodes AFAIK.

ok thanks, I do not have access to make changes to this UI mockup to add the rotation socket.

Another question regarding the "Axis Angle" rotation, Blender uses "Axis Angle" without a hyphen however the text in Axis Angle Mode uses a hyphen. Also, searching on the web shows that the majority of results use a hyphen, such as Wikipedia . I guess we should stick to using "axis angle" without a hyphen because that's what Blender uses?

> >@Blendify do you know how this figure was generated in https://docs.blender.org/manual/en/latest/interface/controls/nodes/parts.html#sockets? > > Wow, I have no idea why this ended up in the manual, that was a UI mockup from https://ui.blender.org/nodes AFAIK. ok thanks, I do not have access to make changes to this UI mockup to add the rotation socket. Another question regarding the "Axis Angle" rotation, Blender uses "Axis Angle" without a hyphen however the text in [Axis Angle Mode](https://docs.blender.org/manual/en/latest/advanced/appendices/rotations.html#axis-angle-mode) uses a hyphen. Also, searching on the web shows that the majority of results use a hyphen, such as [Wikipedia ](https://en.wikipedia.org/wiki/Axis%E2%80%93angle_representation). I guess we should stick to using "axis angle" without a hyphen because that's what Blender uses?
Sam Aldhaher added 2 commits 2023-10-17 14:30:13 +02:00
Hans Goudey approved these changes 2023-10-18 09:52:30 +02:00
Hans Goudey changed title from WIP: Nodes Rotation Socket Documentation to Nodes Rotation Socket Documentation 2023-10-18 09:52:37 +02:00
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"WIP" generally means a PR isn't ready for review or is still unfinished. I'm assuming that's not the case here. It looks good to me, but maybe Aaron will want to have another look.

"WIP" generally means a PR isn't ready for review or is still unfinished. I'm assuming that's not the case here. It looks good to me, but maybe Aaron will want to have another look.
Dalai Felinto merged commit c4398a9f65 into blender-v4.0-release 2023-10-23 12:19:41 +02:00

Merged, thanks Sam! I didn't delete your branch, but feel free to do so.

Merged, thanks Sam! I didn't delete your branch, but feel free to do so.
Sam Aldhaher deleted branch blender-v4.0_rotation_nodes 2023-11-10 01:04:05 +01:00
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