Nodes Rotation Socket Documentation #104584

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Dalai Felinto merged 15 commits from Sam-Aldhaher/blender-manual:blender-v4.0_rotation_nodes into blender-v4.0-release 2023-10-23 12:19:41 +02:00
7 changed files with 19 additions and 13 deletions
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@ -9,7 +9,7 @@ Axis Angle to Rotation Node
:align: right
:alt: Axis Angle to Rotation node.
The *Axis Angle to Rotation* node converts the rotation angle around an axis into a rotation value.
The *Axis Angle to Rotation* node converts the rotation around an axis into a standard rotation value.
Inputs
======
@ -25,4 +25,4 @@ Outputs
=======
Rotation
The X, Y, Z rotation in degrees.
Standard rotation value.

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@ -22,4 +22,4 @@ Outputs
=======
Rotation
The X, Y, Z rotation in degrees.
Standard rotation value.

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@ -15,7 +15,7 @@ Inputs
======
Rotation
X, Y, Z rotation value in degrees.
Standard rotation value.
Outputs
=======

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@ -15,11 +15,11 @@ Inputs
======
Quaternion
The W, X, Y, Z quaternion values.
Standard quaternion value.
Outputs
=======
Rotation
The X, Y, Z rotation in degrees.
Standard rotation value.

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@ -18,7 +18,7 @@ Vector
The vector to rotate.
Rotation
X, Y, Z rotation value in degrees.
Standard rotation value.
Outputs
=======

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@ -9,17 +9,17 @@ Rotation to Euler Node
:align: right
:alt: Rotation to Euler node.
The *Rotation to Euler* node creates an Euler rotation from a rotation value.
The *Rotation to Euler* node creates an Euler rotation from a standard rotation value.
Inputs
======
Rotation
X, Y, Z rotation in degrees.
Standard rotation socket value.
Outputs
=======
Euler
The Euler values of the rotation.
The Euler rotation.

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@ -15,11 +15,17 @@ Inputs
======
Rotation
The X, Y, Z rotation in degrees.
Standard rotation socket value.
Outputs
=======
Quaternion
The W, X, Y, Z quaternion values.
W
The W value of the quaternion.
X
The X value of the quaternion.
Y
The Y value of the quaternion.
Z
The Z value of the quaternion.