Nodes Rotation Socket Documentation #104584
@ -9,13 +9,13 @@ Axis Angle to Rotation Node
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:alt: Axis Angle to Rotation node.
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:alt: Axis Angle to Rotation node.
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The *Axis Angle to Rotation* node converts the rotation around an axis into a standard rotation value.
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The *Axis Angle to Rotation* node converts a :ref:`axis angle <axis angle mode>` rotation to a standard rotation value.
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Inputs
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Inputs
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Axis
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Axis
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The axis to rotate around.
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Unit vector representing the axis to rotate around.
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Angle
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Angle
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The rotation angle around the axis.
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The rotation angle around the axis.
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@ -1,4 +1,4 @@
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.. index:: Geometry Nodes; Euler to Roation
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.. index:: Geometry Nodes; Euler to Rotation
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.. _bpy.types.FunctionNodeEulerToRotation:
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.. _bpy.types.FunctionNodeEulerToRotation:
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**********************
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**********************
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@ -15,7 +15,7 @@ Inputs
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Euler
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Euler
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The Euler rotation.
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The :term:`Euler` rotation.
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Outputs
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Outputs
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@ -9,7 +9,7 @@ Quaternion to Rotation Node
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:alt: Quaternion to Rotation node.
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:alt: Quaternion to Rotation node.
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The *Quaternion to Rotation* node creates a rotation value from a quaternion.
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The *Quaternion to Rotation* node converts a :ref:`quaternion rotation <quaternion mode>` to a standard rotation.
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Inputs
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Inputs
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@ -16,7 +16,7 @@ Inputs
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Rotation
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Rotation
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The Euler rotation to rotate.
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The :term:`Euler` rotation to rotate.
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Rotate By
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Rotate By
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Specifies how much an Euler rotation is rotated. This input is only available
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Specifies how much an Euler rotation is rotated. This input is only available
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@ -9,7 +9,7 @@ Rotation to Euler Node
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:alt: Rotation to Euler node.
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:alt: Rotation to Euler node.
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The *Rotation to Euler* node creates an Euler rotation from a standard rotation value.
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The *Rotation to Euler* node converts a standard rotation socket value to an Euler rotation.
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Inputs
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Inputs
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@ -22,4 +22,4 @@ Outputs
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=======
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=======
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Euler
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Euler
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The Euler rotation.
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The :term:`Euler` rotation.
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@ -9,7 +9,7 @@ Rotation to Quaternion Node
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:align: right
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:alt: Rotation to Quaternion node.
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:alt: Rotation to Quaternion node.
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The *Rotation to Quaternion* node creates quaternion values from a rotation value.
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The *Rotation to Quaternion* node converts a standard rotation socket value to a :ref:`quaternion rotation <quaternion mode>` rotation.
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Inputs
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Inputs
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