Geometry Nodes: Add "Is Edge Smooth" node #104610
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manual/images/node-types_GeometryNodeInputEdgeSmooth.png
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manual/images/node-types_GeometryNodeInputEdgeSmooth.png
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face_group_boundaries.rst
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face_group_boundaries.rst
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face_neighbors.rst
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face_neighbors.rst
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face_is_planar.rst
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face_is_planar.rst
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is_edge_smooth.rst
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is_shade_smooth.rst
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is_shade_smooth.rst
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mesh_island.rst
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mesh_island.rst
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shortest_edge_paths.rst
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shortest_edge_paths.rst
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manual/modeling/geometry_nodes/mesh/read/is_edge_smooth.rst
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manual/modeling/geometry_nodes/mesh/read/is_edge_smooth.rst
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.. index:: Geometry Nodes; Is Edge Smooth
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.. _bpy.types.GeometryNodeInputEdgeSmooth:
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********************
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Is Edge Smooth Node
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********************
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.. figure:: /images/node-types_GeometryNodeInputEdgeSmooth.png
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:align: right
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:alt: Is Edge Smooth Node.
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The *Is Edge Smooth* node outputs true for each edge of the mesh that is *not* marked as sharp. Otherwise, if the edge
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*is* marked as sharp, then the node outputs false.
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.. seealso::
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:ref:`Mark Sharp & Clear Sharp <bpy.ops.mesh.mark_sharp>`
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Inputs
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======
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This node has no inputs.
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Properties
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==========
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This node has no properties.
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Outputs
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=======
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Smooth
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Boolean value that indicates whether the edges of the mesh are *not* marked as sharp.
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