UI: Gizmo Button for Lock Camera to View #104727

Merged
Aaron Carlisle merged 6 commits from :blender/blender#111076 into blender-v4.1-release 2024-03-11 04:02:35 +01:00
5 changed files with 14 additions and 7 deletions

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@ -137,7 +137,7 @@ Camera Navigation
-----------------
By enabling :ref:`Lock Camera to View <bpy.types.SpaceView3D.lock_camera>` in
:menuselection:`Sidebar --> View` and switching to camera view,
:menuselection:`Sidebar --> View` and switching to camera view or toggle the lock navigation gizmo button when in camera view,
the camera will become "glued" to the view and follow it around as you navigate.
.. seealso::

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@ -1,4 +1,3 @@
************
Introduction
************
@ -20,6 +19,11 @@ For example, it is possible to pan and zoom in the Image editor.
Navigation Gizmo
================
.. figure:: /images/editors_3dview_navigate_introduction_gizmo_camera_view.png
:align: right
Navigation Gizmo in camera view.
.. figure:: /images/editors_3dview_navigate_introduction_gizmo.png
:align: right
@ -37,4 +41,4 @@ The four buttons below the orbit gizmo do the following:
- :ref:`Zoom the 3D Viewport <bpy.ops.view3d.zoom>`
- :ref:`Pan the 3D Viewport <bpy.ops.view3d.view_pan>`
- :doc:`Toggle the Camera View </editors/3dview/navigate/camera_view>`
- :doc:`Toggle the Projection </editors/3dview/navigate/projections>`
- :doc:`Toggle the Projection </editors/3dview/navigate/projections>` / :ref:`Toggle Lock Camera to View <bpy.types.SpaceView3D.lock_camera>` (in camera view)

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