UI: Gizmo Button for Lock Camera to View #104727
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@ -137,7 +137,7 @@ Camera Navigation
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-----------------
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By enabling :ref:`Lock Camera to View <bpy.types.SpaceView3D.lock_camera>` in
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:menuselection:`Sidebar --> View` and switching to camera view,
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:menuselection:`Sidebar --> View` and switching to camera view or toggle the lock navigation gizmo button when in camera view,
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the camera will become "glued" to the view and follow it around as you navigate.
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.. seealso::
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@ -1,4 +1,3 @@
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************
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Introduction
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************
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@ -20,6 +19,11 @@ For example, it is possible to pan and zoom in the Image editor.
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Navigation Gizmo
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================
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.. figure:: /images/editors_3dview_navigate_introduction_gizmo_camera_view.png
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:align: right
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Navigation Gizmo in camera view.
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.. figure:: /images/editors_3dview_navigate_introduction_gizmo.png
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:align: right
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@ -37,4 +41,4 @@ The four buttons below the orbit gizmo do the following:
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- :ref:`Zoom the 3D Viewport <bpy.ops.view3d.zoom>`
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- :ref:`Pan the 3D Viewport <bpy.ops.view3d.view_pan>`
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- :doc:`Toggle the Camera View </editors/3dview/navigate/camera_view>`
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- :doc:`Toggle the Projection </editors/3dview/navigate/projections>`
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- :doc:`Toggle the Projection </editors/3dview/navigate/projections>` / :ref:`Toggle Lock Camera to View <bpy.types.SpaceView3D.lock_camera>` (in camera view)
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manual/images/editors_3dview_navigate_camera-view_example.png (Stored with Git LFS)
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manual/images/editors_3dview_navigate_camera-view_example.png (Stored with Git LFS)
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manual/images/editors_3dview_navigate_introduction_gizmo.png (Stored with Git LFS)
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manual/images/editors_3dview_navigate_introduction_gizmo.png (Stored with Git LFS)
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manual/images/editors_3dview_navigate_introduction_gizmo_camera_view.png (Stored with Git LFS)
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manual/images/editors_3dview_navigate_introduction_gizmo_camera_view.png (Stored with Git LFS)
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