Geometry Nodes: revert image for the separate components node #104731
No reviewers
Labels
No Label
Meta
Good First Issue
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
Eevee & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds, Tests & Devices
Module
Python API
Module
Rendering & Cycles
Module
Sculpt, Paint & Texture
Module
User Interface
Module
VFX & Video
Priority
High
Priority
Low
Priority
Normal
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Information from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
2 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender-manual#104731
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "Christophe-Marois/blender-manual:separate-components"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Hello !
This small pull request is to change the image of the the separate component node.
The current one included the Grease Pencil output, which is experimental (I've been told).
I've just noticed that the older image does not match the order if you were to just remove the Grease Pencil output.
I was not sure how to create a new image from a node, so I just used the one from the 4.0 manual.
Should we fix it ?
Geometry Node: revert image for the separate components nodeto Geometry Nodes: revert image for the separate components node