RDNA2 HIP LINUX crashes GPU when rendering default cube #102925

Closed
opened 2022-12-03 07:03:47 +01:00 by L---S · 2 comments

System Information
Operating system: Ubuntu 20.4 LTS
Graphics card: RX6800

Blender Version
Broken:

  • Blender 3.2.2 2022-08-02 bcfdb14560
  • Blender 3.3.1 2022-10-04 b292cfe5a9
  • Blender 3.4 RC 2022-12-01 f95768d1e0
    Worked:
  • No known working configuration.

Short description of error
HIP is unstable and likely to crash the graphics card on Linux.

Exact steps for others to reproduce the error

  1. Backup all work
  2. Open Blender - default cube is fine
  3. Create 2 view ports (not essential but speeds up the crash)
  4. Set view ports to "Cycles X Rendered" with HIP - GPU enabled.
  5. Set view port minimum samples to 1024 (not essential but speeds up the crash)
  6. Zoom, rotate or pan the view so both view ports show "Sample X/X" aka they are rendering.
  7. After 0-30 seconds of moving observe GPU crash.

Please see the video below (video is damaged as stops when blender crashes GPU), but it plays with mpv.
Crash Video.mkv

Additional Information
This log is similar to https:*developer.blender.org/T100353 but that log was archived about 2 months ago so discussion could follow at https:*gitlab.freedesktop.org/drm/amd/-/issues/2145, where drm/amd developers have not interacted with the issue for over a month.

User Suggestion
It has been about 6 months that this issue has persisted (since 3.2 release). Please consider hiding HIP on Linux as a "developer option" until Blender can prove (through testing) HIP will no longer crash the GPU.

Alternately if Blender does test this and it does work for you, what is your setup?

**System Information** Operating system: Ubuntu 20.4 LTS Graphics card: RX6800 **Blender Version** Broken: - Blender 3.2.2 2022-08-02 bcfdb14560e7 - Blender 3.3.1 2022-10-04 b292cfe5a936 - Blender 3.4 RC 2022-12-01 f95768d1e07b Worked: - No known working configuration. **Short description of error** HIP is unstable and likely to crash the graphics card on Linux. **Exact steps for others to reproduce the error** 1. Backup all work 2. Open Blender - default cube is fine 3. Create 2 view ports (not essential but speeds up the crash) 4. Set view ports to "Cycles X Rendered" with HIP - GPU enabled. 5. Set view port minimum samples to 1024 (not essential but speeds up the crash) 6. Zoom, rotate or pan the view so both view ports show "Sample X/X" aka they are rendering. 7. After 0-30 seconds of moving observe GPU crash. Please see the video below (video is damaged as stops when blender crashes GPU), but it plays with mpv. [Crash Video.mkv](https://archive.blender.org/developer/F13987787/Crash_Video.mkv) **Additional Information** This log is similar to https:*developer.blender.org/T100353 but that log was archived about 2 months ago so discussion could follow at https:*gitlab.freedesktop.org/drm/amd/-/issues/2145, where drm/amd developers have not interacted with the issue for over a month. **User Suggestion** It has been about 6 months that this issue has persisted (since 3.2 release). Please consider hiding HIP on Linux as a "developer option" until Blender can prove (through testing) HIP will no longer crash the GPU. Alternately if Blender does test this and it does work for you, what is your setup?
Author

Added subscriber: @L-S

Added subscriber: @L-S
Member

Closed as duplicate of #100353

Closed as duplicate of #100353
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Reference: blender/blender#102925
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