Custom nodes appear in search results for tree types that don't support them #104313
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Reference: blender/blender#104313
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System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 516.94
Blender Version
Broken: version: 3.4.0, branch: blender-v3.4-release, commit date: 2022-12-06 18:46, hash:
a95bf1ac01
Worked: 3.3
Short description of error
Custom nodes created for custom node trees now appear in the search results when adding nodes to the built-in tree types (Shader, Geometry, etc)
Exact steps for others to reproduce the error
Exact steps are somewhat complicated since you need to have python script create a custom node tree type along with nodes to go in it and register them... But if you have an add-on or script that creates custom nodes not meant to show up in the Shader node tree and search for them by name while in the Shader node editor they now appear in the search results and can be added to the tree since 3.4. In the previous version they did not appear in search results and could not be added in this way.
Added subscriber: @JerahmyPocott
Added subscriber: @PratikPB2123
Changed status from 'Needs Triage' to: 'Needs User Info'
Hi, thanks for the report. Can not reproduce here with python
Custom Node
template.Could you check again in latest 3.5 builds with factory settings?: https://builder.blender.org/download/daily/
Added subscriber: @lone_noel
Hi, there was a report similar to this a while a go in #101259. @JerahmyPocott, could you check if that sounds like the same issue to you?
If that's the case, you might need to update your custom nodes. There was a solution discussed in the comments, see #101259#1423746 and the few posts following
Added subscriber: @CarlottaKrajcik
This comment was removed by @CarlottaKrajcik
Added subscriber: @ThomasDinges
Yes this appears to be the same issue where the template order causes the problem. Using the 'Custom Nodes' template included in Blender, having the node class defined as
Previously examples showed the order as the first case.. Going forward, I assume the Blender class should always be the last template in custom nodes and sockets?
Since this is same as #101259, I'll close this report.
Thanks @lone_noel