Cycles HIP rendering doesn't work with Radeon RX 6800 XT #106225
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Reference: blender/blender#106225
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System Information
Operating system: Windows 10 Pro Version 10.0.19045 Build 19045
Graphics card: AMD Radeon RX 6800 XT (AMD Driver version 31.0.12044.3)
Processor: AMD Ryzen 7 1800X Eight-Core Processor, 3600 Mhz, 8 Core(s), 16 Logical Processor(s)
Blender Version
Confirmed Broken: 3.6 Alpha 2023-03-27 01:08 hash
bb2dc141f2
(main branch)Confirmed Broken: 3.6 Alpha 2023-03-20 14:55 hash
16fbadde36
(main branch)Worked: 5.3.0 RC 2023.03.24 13:18
d5d8246441
(blender-v3.5-release branch)Short description of error
Blender fails when I use Cycles as my rendering method, with the message
HIP binary kernel for this graphics card compute capability (10.3) not found.
Exact steps for others to reproduce the error
AMD Radeon RX 6800 XT
is checked as a valid rendering device. Leave CPU unchecked.Scene does not render, error message
HIP binary kernel for this graphics card compute capability (10.3) not found.
is displayed at the top left of the screen.Console error:
The Radeon RX 6000 series is listed as supported on the URL provided. I am using AMD Driver version 31.0.12044.3, the minimum listed is 21.12.1
I feel like here needs a developer to tell us what's going on.
Something that can help identify the cause is the cycles log.
So please open Blender's installation directory and double click on the
blender_debug_gpu.cmd
. This will start Blender in debug mode and create log files.Try to reproduce the error again.
Once you close Blender the Windows Explorer should open and show you up to two files, a debug log and the system information.
Add them to your bug report by clicking on the upload button below or via drag and drop.
Hello, I've done as requested, and attached the log files!
I took a peek in the Cycles\lib folder mentioned in the log and I see that the list is much shorter in 3.6 than in the 3.5 candidate:
in 3.6 (broken):
in 3.5 (working):
... and the missing files are the entire series of kernel_gfx*.fatbin
Can I work around the issue by copying those over into my 3.6 folder until a new build is up with the missing files? Or are these very version specific?
Follow up: I experimented with copying the missing files over, and can confirm that while this DOES remove the error, it doesn't really WORK lol
Cycles:
vs
Eevee Next:
Scene in this case is a ball on a shadow-catcher plane, with 3 area lights, one point light, and very dim world light.
I thought HIP kernels weren't being compiled for Blender 3.6 due to bugs, and the AMD team is looking into fixing them.
#104786
This is indeed intentionally disabled.