Blender freezes with Metal render device #106431
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Reference: blender/blender#106431
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System Information
Operating system: macOS-13.2.1-arm64-arm-64bit 64 Bits
Graphics card: Metal API Apple M1 Pro 1.2
Blender Version
Broken: version: 3.5.0, branch: blender-v3.5-release, commit date: 2023-03-29 02:56, hash:
1be25cfff18b
Worked: None
Also Tested: 3.5.1 RC (April 01, 01:59:41,
6fa464d18971
)Short description of error
Blender freezes after a few seconds when I enable the Metal Render Device in Preferences, switch to Cycles with GPU Compute and switch Viewport Shading to Rendered.
Exact steps for others to reproduce the error
Blender Render Device selection contains confusing optionsto Blender freezes with Metal render deviceIssue caused a side-effect (#106704) - METAL 3.6 - Object "flashes" on certain mouse events with GPU Backend
So a slightly more targeted fix for the sync stall is required, which does not reset the sync universally, but only in the problematic cases.
Will be best to re-verify whether this fixes the issue reported with this PR applied: #106914
Thanks!
Will mark this as confirmed.
We'd need #106914 to backport to 3.5 once merged into main.
@Jakub-Sycha Could you please verify if this is still occurring in the 3.6 beta? A number of changes have landed which may affect this.
Thanks!
https://builder.blender.org/download/daily/